Why does tahm still get so many free stats?

The Voids Call··4 votes·1,132 views

Seriously i thought riot had a thing against giving champion free stats, but they seemed to have ignored that with tahm having given him tons of free damage resist, health, and AD, by simply building health.

9 Comments

Jorencice3 votes

[{quoted}](name=The Voids Call,realm=NA,application-id=3ErqAdtq,discussion-id=9XVxbKac,comment-id=,timestamp=2016-01-20T01:46:51.086+0000)

Seriously i thought riot had a thing against giving champion free stats, but they seemed to have ignored that with tahm having given him tons of free damage resist, health, and AD, by simply building health.

He doesn't get any of those things.....

The Voids Call1 votes

Thick Skin: (damage resist/health that scales with health) PASSIVE: Tahm Kench stores all damage he takes as Grey Health on his health bar. While Thick Skin is not on cooldown, and after taking no damage for 2.5 seconds, Tahm Kench rapidly heals for a portion of his Grey Health over time, consuming it in the process. TOTAL HEALTH RESTORED: 20 / 26 / 32 / 38 / 44% of Grey Health ACTIVE: Tahm Kench converts his current Grey Health into a shield which slowly decays over 6 seconds.

Abyssal Voyage: (effective AD) PASSIVE: Tahm Kench's basic attacks and damaging abilities deal bonus magic damage. BONUS MAGIC DAMAGE: 20 (+ 4 / 6 / 8% bonus health)

to elaborate, if you can't force Tahm to activate E, then he effectively has 20-44% damage resistance. So to more health and tankier he is, the more damage resistance he has. But if you do manage to force him to activate E, then he increases his effective health almost 100% because all damage taken is stored as this grey health.

And yes, his ult is magic damage, not AD, but consider he lacks any type of AD scaling it's for all intents and purposes AD for him.

All of those free stats, yet he still gets a slow/stun on a 6sec CD which slows for 1/3 and stuns for 1/4 of the base CD. Not to mention he has % health damage, along with another (REDUCED DURATION: 2 / 2.25 / 2.5 / 2.75 / 3) suppression.

Jorencice4 votes

[{quoted}](name=The Voids Call,realm=NA,application-id=3ErqAdtq,discussion-id=9XVxbKac,comment-id=00000000,timestamp=2016-01-20T01:56:03.351+0000)

Thick Skin: (damage resist/health that scales with health) PASSIVE: Tahm Kench stores all damage he takes as Grey Health on his health bar. While Thick Skin is not on cooldown, and after taking no damage for 2.5 seconds, Tahm Kench rapidly heals for a portion of his Grey Health over time, consuming it in the process. TOTAL HEALTH RESTORED: 20 / 26 / 32 / 38 / 44% of Grey Health ACTIVE: Tahm Kench converts his current Grey Health into a shield which slowly decays over 6 seconds.

Abyssal Voyage: (effective AD) PASSIVE: Tahm Kench's basic attacks and damaging abilities deal bonus magic damage. BONUS MAGIC DAMAGE: 20 (+ 4 / 6 / 8% bonus health)

to elaborate, if you can't force Tahm to activate E, then he effectively has 20-44% damage resistance. So to more health and tankier he is, the more damage resistance he has. But if you do manage to force him to activate E, then he increases his effective health almost 100% because all damage taken is stored as this grey health.

And yes, his ult is magic damage, not AD, but consider he lacks any type of AD scaling it's for all intents and purposes AD for him.

All of those free stats, yet he still gets a slow/stun on a 6sec CD which slows for 1/3 and stuns for 1/4 of the base CD. Not to mention he has % health damage, along with another (REDUCED DURATION: 2 / 2.25 / 2.5 / 2.75 / 3) suppression.

He gets a shield not health.

He gets magic damage not ad.

And health regen DOES NOT count as damage resistence.....

Asayake 5150glow1 votes

{quoted}

He gets a shield not health.

He gets magic damage not ad.

And health regen DOES NOT count as damage resistence.....

It's better than AD. It's like AD and AP. It also applies on abilities.

His heal does scale on life (lost), and the more life you have, the more life you can lose, therefore the more life you can heal. And the fatter shield you can get (popping E is essentially healing for that much life you had. Well, close.), and if you hit E at the right time, you can essentially double your life.

However, he does not get health. And while I admit his 1v1 damage and early damage is pretty crazy, he falls off heavily late if you have peel.

Jorencice1 votes

{quoted}

It's better than AD. It's like AD and AP. It also applies on abilities.

His heal does scale on life (lost), and the more life you have, the more life you can lose, therefore the more life you can heal. And the fatter shield you can get (popping E is essentially healing for that much life you had. Well, close.), and if you hit E at the right time, you can essentially double your life.

However, he does not get health. And while I admit his 1v1 damage and early damage is pretty crazy, he falls off heavily late if you have peel.

Yes his ult is awsome. But it's a ULT it needs to be awsome.

His E is also great but needed due to haveing no way to heal or mitigate damage.

I bet my Janna shield stops far more damage over the laning phase Than his E does

Asayake 5150glow1 votes

{quoted}

Yes his ult is awsome. But it's a ULT it needs to be awsome.

His E is also great but needed due to haveing no way to heal or mitigate damage.

I bet my Janna shield stops far more damage over the laning phase Than his E does

Prob. But Janna shield uses mana to stop poke, while Tahm heals for 22% of the poke he takes passively.

His ult is better than a Rek'Sai ult, which is constrained to her tunnels and alerts your enemies. Sure it's not global, but Rek'Sai most likely wouldn't have too many tunnels on the enemy side of the map until at least lvl 12, and only if her team is ahead. She also can't bring a friend.

The Voids Call1 votes

His shield scales with health better than any other shield in the game 1:1. No it's not health until he needs it to be.

As far as tahm kench is concerned he gets AD from his ult. Yes it's magic damage, but he doesn't have any scaling with AD, so the only the it effects is his raw ATTACK DAMAGE

So the basic formula for damage resistance would be... D x (1-R) = H Where, D is the unmitigated damage, R is the resistance, and H is the mitigated damage. Meaning R = H/D - 1.

To prove this calculation i'll use Mao as an example (because of his simple 20% damage reduction). R = 20%, D = 75%. .75 x (1 - 0.2) = .6 [D x (R - 1) = H]. H = 60%. To confirm that calculation let's confirm what the damage resistance was. H/D - 1 = R, .60/.75 - 1 = 0.2 or 20%. So for tahm, say he doesn't activate his E in a trade, we can use this same formula to calculate how much damage he would take.

Say he has rank 1 E (20% grey health healing), and takes 75% damage, he would then heal for .75 x .2 = .15, this means he would regen back up to .25 + .15 = 40%. So the unmitigated damage taken was 75%, but the final damage taken would have been 60%. If you don't believe me, i'll calculate it as if he had raw damage resistance instead of this regen mechanic.

.75 x (1 - .2) = .60 <<<< mitigated final health (.6/.75) - 1 = .2 <<<< effective damage resistance

The numbers are identical, to if he would have had the raw damage resistance anyway. So if you poke tahm, or if you fail to force him to E, then he effectively has 20 / 26 / 32 / 38 / 44% damage resistance.

tl;dr... because i know most people who play league aren't physics majors... D x (1-R) = H, is used to calculate both raw damage mitigation (e.g. Mao) and tahm's E healing. Ergo, they can be considered the same.

Sneakyy XD3 votes

There's no such thing as a free stat.

The Voids Call1 votes

Depends how you define free stats. If rammus gains AD for how much armor he has is that a free stat? I'd say no, because it sacrifices his passive to do so. Tahm on the other hand gets all of these stats like his ult % health scaling as a free passive.

His E on the other hand is a skill being traded for this extra scaling, though i think it's fair to say, even without half of it's effectiveness (remove either the shield or the healing), he'd still have a very full kit. Stun/Slow + suppression + % health dps + semi-global 2 player TP.

The point is he trades nothing in terms of utility for all of the scaling he gets for building a single stat... health.

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