Why is itemization in this game so bad?
I really feel like itemization is weak in this game. When I play Morgana I build the same damn items every single game. The order might change depending on the matchup, but its the same core items every single time.
If I go play dota 2 as say Invoker the items I rush will depend on the team comp and matchups. The items are powerful in that game so if you need mobility you can get an item that gives you a huge teleport. if you need CC you can get an item that lets you turn shit into a pig/sheep so they can't cast. Every game is different.
If every single Zed is going to take electrocute, and build duskblade then why not just put those things into his kit and remove the items and runes entirely? It's almost as if the concept of item builds and rune choices are really just an illusion.
It is this lack of choice which creates this cancerous meta with the same brain dead play over and over and over and over. If there were more serious itemization choices then you could out think your opponent with your build. Hour glass is an absolutely amazing item for that reason.
Generic item that gives +AP and some other crap is not.
Flash is not a choice. Ignite is not a choice (because teleport too op or some shit must nerf)
Your runes are really not choices. Wanna guess which inspiration rune I have to take every single game because of this current meta? Hint: its a stopwatch. Surprise! Look at how clever and thoughtful I am.
Right now we have several brain dead easy champions in the game entirely because their first item every single game without any thought or intelligence is duskblade. Zed. Wukong. Talon. Rengar. Khazix. Nocturne. All have kits that attempt to one shot people, and with duskblade it is completely possible.
So what does that do to mages? Every single game: Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass,Hourglass
I played Morgana support earlier. I was versus a high sustain champ and I really wanted to build morello . Sorry, gotta finish this hour glass first because everyone in the game can 1 hit kill me otherwise.
So because one item is obscenely overpowered every other champion in the game now has to adapt their build to survive it. Then Riot is like, "SEE THERE IS COUNTER PLAY IN THE GAME." No there isn't you monkey. No choice is ever actually being made here.
is called Nashors tooth but honestly? It's actually called KAYLES ITEM.)
to have that passive but what the hell are they going to do when they rush it or get it 2nd item? They'll fall off a cliff in comparison to others who didn't make such a stupid mistake.
landed her Q.



+ the removed 2
+ either
?
[slayer-jinx-wink]
and
have the same build path (???),
very similar in terms of stats given,