Poppy about to be reworked? What better time for a rework concept? Also Lore if anyone's interested.
Hey Poppy fans. So I remember reading the Poppy rework announced a while back and getting a little excited at the possibilities. I know Riot is so far along with the rework by now that nothing can change it, so this is really just a fun little side project I undertook to channel my undiagnosed ADD into something stimulating. Feedback is appreciated to help me improve!
Click here for my concept on Poppy's lore. Recommend zooming browser in to read more easily!
Here's the kit!
Resource - Mana
http://vignette4.wikia.nocookie.net/leagueoflegends/images/8/87/Valiant_Fighter.png Passive - Valiant Fighter
Poppy gains stacks for dealing and taking damage against champions. At 100 stacks, she acquires a buff, receiving bonus attack speed and a shield equal to 10% of her max health. These bonuses are doubled if a low-health allied champion or allied champion corpse is nearby.
After 8 seconds, the buff expires and is replaced with a large increase to health regen based on missing health for several seconds.
http://vignette2.wikia.nocookie.net/leagueoflegends/images/9/99/Devastating_Blow.png Q - Devastating Blow | active, single target damage.
Poppy bashes a target for physical damage plus a percentage of their max health. If a battle stance is active, Devastating Blow gains a bonus effect. Warden Stance: Poppy cripples the target, applying a decaying slow. Brazen Stance: Poppy applies a golden debuff that amplifies her damage against the target.
Brazen's damage amplification is enhanced versus monsters (to facilitate jungling).
http://vignette3.wikia.nocookie.net/leagueoflegends/images/0/0b/Paragon_of_Demacia.png W - Trueheart Resolve | active, temporary self-buff. No mana cost.
Warden Stance: Triggering Trueheart Resolve on an allied champion activates Warden Stance. Poppy raises her shield, gains % Damage Reduction, and shares a portion of her bonus resists with her ally. Triggering Trueheart Resolve without a target activates Warden Stance with only the bonus %Damage Reduction for herself.
Brazen Stance: If Poppy targets an enemy champion with Trueheart Resolve, she lowers her shield and enters Brazen Stance. Brazen adds on-hit damage and bonus movement speed that decays. The movement speed is continually refreshed while approaching enemy champions until Brazen expires.
http://vignette1.wikia.nocookie.net/leagueoflegends/images/7/79/Heroic_Charge.png E - Heroic Charge | Active, skill shot. 500 range dash, 750 if enemy champion is struck.
Poppy charges, knocking aside minions and carrying forward the first champion struck for the remainder of the dash. If Poppy carries the champion into a wall, it is stunned. If Poppy fails to grab a target but still hits a wall, she can time the wall impact with reactivating Heroic Charge, rebounding a second Heroic Charge off the wall.
Because she can bounce off walls, dashes over terrain aren’t possible.
http://vignette2.wikia.nocookie.net/leagueoflegends/images/d/d0/Diplomatic_Immunity.png R - Dauntless Wings | Active, targeted area skill shot
Poppy launches into the air with her hammer raised overhead, then crashes down in a target area, dealing damage and knocking up enemies around her. If she lands directly on any champion, she deals damage if it’s an enemy, and then can bounce one time further.
Max one additional bounce. Area damage decreases further from the center of impact.
Pros
- Mobile
- versatile
- strong engage/pick
- A true brawler
Cons
- No poke
- no waveclear
- Versatility comes with tradeoffs
- Skillshot CC is unreliable
Thanks for reading. Format seems messed up, so trying to fix that atm!