yup and the ability to reactivate abilities faster and smoother doesn't change anything.........
"Lockout time before Rengar can cast empowered spells reduced to .1 from .25"
Unseen Predator (P) Ferocity falloff timer increased from 6 to 8
Savagery (Q)
damage increased from 20/50/80/110/140 (+1.1 TAD) to 30/60/90/120/150 (+1/1.05/1.1/1.15/1.2 TAD)
Combined with some quality of life
Bug fixes and feel improvements;
"Lockout duration on gaining full ferocity for E and Q reduced to .1 seconds (from .25)
Only the spell used to gain full ferocity is locked out
Q attacks can now be canceled (like a normal basic attack)
If Rengar presses Q or W during the E cast time he will now buffer those spells and cast them when the E completes.
---------Previously movement orders would eat the input and you'd have to press Q and W again. This should make his Leap - E - W - Q combo feel a lot smoother.
Fixed a bug where tiamat could sometimes cause Rengar's basic attacks to become the Q animation
Fixed a bug where Emp Q's attack frame was slightly faster than base Q
Still hunting down the bug where he sometimes drops aggro on his target when casting E and W. We think we have a fix, but we're not sure. It's weird..."
I mean being able to buffer while in leap......Yeah that isn't a HUGE buff......