That moment you verse a 1.66mil mastery velkoz main
and his build makes no sense wtfwtf? http://na.op.gg/summoner/userName=mezzepa 
and his build makes no sense wtfwtf? http://na.op.gg/summoner/userName=mezzepa 
That looks like the build of a mage who has had one too many games where the team didn't attack towers/inhibitors.
It's a weird build, but it's working for him. To me it seems like a sustain build, with AS and death fire. I'd actually like to try this
I think the real question is why is there a 1,660,000 mastery Velkoz in gold V.
[{quoted}](name=1 800 Top Lane,realm=NA,application-id=3ErqAdtq,discussion-id=9Ovfh3rW,comment-id=0005,timestamp=2016-11-04T02:39:46.696+0000)
I think the real question is why is there a 1,660,000 mastery Velkoz in gold V.
One thing that doesn't seem to odd is there are a lot of low elo one tricks. Theres a Bronze 3 Ashe with 4,314,662, a Bronze 5 Kog'Maw with 1,680,957, etc. It doesn't seem to bizarre after looking at other otps.
he got to gold congrats to him. encourages velkoz to stay and refresh his passive with autos. rewards him with nashor damage from autos. remember the orianna nashor builds.
velkoz's autos don't apply his passive.
thats not what i said
encourages velkoz to stay and refresh his passive with autos.
if it's the same as before Vel'koz autos would refresh his passive stacks. they don't add any but they prevent them from falling off.
To me the most weird parts are: -how does he survive early game with no mana items -what is the point of building deathcap second item -why go for low ap build, but get death fire touch
TBH if we are talking about AS Velkoz build, ad and crit is actually not too bad, cuz velkoz's crit animation is wonderful and outrageous
-what is the point of building deathcap second item -why go for low ap build, but get death fire touch
Calling an built that gets deathcap second a low AP built....do you know even what deathcap does??? Lichbane and Nashors both have 80Ap, which is only 20 short of the highest AP items. Combined with deathcap, thats a rather high AP built. Also, the point of deathcap second is that It's the highest AP item, and since his rework, Vel scales really hard of AP and not that much of magic pen due to the AP-scaleing truedamage, and both nashors and LB aritificially increase the sacleing further.
I agree on it lacking mana, and focusing that much on AAs on a champ which excells at dealing damage from a really high distance is not the smartest thing to do, but still, the built does make sense in a way. It certainly gives the highest potential damage output for Vel, or about any mage really. Not saying its a great way to built Vel, but i understand the thoughts behind it.
deth cap secons is a very gold inefficient build since the %bonus ap passive is kinda wasted without already building a bunch of ap.
that is definitely a low ap build, trust me.
Rabadons is already goldefficient on it's own with just two dorans. With Nashor, Darkseal(and evt some stack on it) aswell as masteries and and runes, Deathcap is certainly goldefficient and by far the highest amount of ap you can get out of any purchase at that time. The built in question uses a droans+darkseal, so 30 ap from that already, he runs 30flat ap from runes and gets ~10 from masteries by the time he finishes deathcap. Thats 270ap total without the %increase from Deathcap, ~365 with the increases. This means Deathcap gives 215AP by the time he finishes it, makeing it ~122% gold efficient at that point while beeing by far the highest amount of AP one could get from a second item. With the same runes/starting items and a Morello+rylais built, you'd have nearly 95 less AP, and rabadons just scales further from there.
Again, i'm not saying that's an ideal built, but for raw damage, it's the most one can get IF the AAs get used. And even in tems of raw ap, it only falls short ~27ap to a 100ap item + Deathcap.
My goodness.
He's building a nashor's tooth in literally every game wtf.
http://www.replay.gg/search/na/mezzepa
As you see... She is impressive player because she knows what she wants and whatever she plays.
BTW
+
= 450AP at Level 13
Nashors and Rabbadons are 270ap. With some stacks on Dark seal, runes, masteries, dorans and probably a Bluebuff it might get that high, but thats rather conditional.
"Gold V"
it just shows how silly the system is when it comes to learning champions, people were bitching ''omg don't enable it on ARAM you just randomly get champions'' meanwhile there's this shit
Can someone explain how Nashor's Works on Vel'koz? I mean, thwacking people with Tentacles is always & having an extra 20% CDR & 80 AP is always welcome, but does it provide anything that benefits him or is that all it's good for?
In general, these 'supermains' are pretty garbage (this is coming from a Sona main with 200k lmao)