That moment you verse a 1.66mil mastery velkoz main
and his build makes no sense wtfwtf? http://na.op.gg/summoner/userName=mezzepa 
and his build makes no sense wtfwtf? http://na.op.gg/summoner/userName=mezzepa 
That looks like the build of a mage who has had one too many games where the team didn't attack towers/inhibitors.
It's a weird build, but it's working for him. To me it seems like a sustain build, with AS and death fire. I'd actually like to try this
I think the real question is why is there a 1,660,000 mastery Velkoz in gold V.
he got to gold congrats to him. encourages velkoz to stay and refresh his passive with autos. rewards him with nashor damage from autos. remember the orianna nashor builds.
To me the most weird parts are: -how does he survive early game with no mana items -what is the point of building deathcap second item -why go for low ap build, but get death fire touch
TBH if we are talking about AS Velkoz build, ad and crit is actually not too bad, cuz velkoz's crit animation is wonderful and outrageous
My goodness.
He's building a nashor's tooth in literally every game wtf.
In general, these 'supermains' are pretty garbage (this is coming from a Sona main with 200k lmao)
http://www.replay.gg/search/na/mezzepa
As you see... She is impressive player because she knows what she wants and whatever she plays.
BTW
+
= 450AP at Level 13
"Gold V"
it just shows how silly the system is when it comes to learning champions, people were bitching ''omg don't enable it on ARAM you just randomly get champions'' meanwhile there's this shit
Can someone explain how Nashor's Works on Vel'koz? I mean, thwacking people with Tentacles is always & having an extra 20% CDR & 80 AP is always welcome, but does it provide anything that benefits him or is that all it's good for?