Karthus tips and tricks!
-Death defied has zero manacosts associated with it, spam like crazy! -While in his passive, he cannot do the following •move •auto attack • use summoner spells
-Karthus can force opponents away with q's double damage -Q has no penalty if you barely hit a target, use that fact to zone opponents hard -Q is the best skill in your arsenal for turning fights, especially with a Ryalai's, aim at your location if running away, and the middle if you have ryalai's -Q has a very small area, but makes up for it with the range! -Q to the sides while in lane, if targeting an opponent -Q grants sight when cast -Q has different effects with items wota and ryalai's dependkng on if it's hitting a single target. -(need to confirm) Furor boots thus work with q, furthermore increasing its turn potential
-W's angle is perpendicular to the angle between your mouse and karthus -The wall is instantly cast, so it's lead time is nonexistent for aiming! -The wall provides a massive sight zony but only at the ends. -At higher ramks, the wall can provide vision to multiple gank paths -The slow from the wall is very potent, and may be used to land more q's! -This ability is one of the only that shreds magic resist, use this fact! -This is the wall of safety, call it as such
-Karthus e will refund mana with net bonus if q is the same level -as such, last hit with q always. -E is the highest flat mana per second drain in the game, use its active sparingly -e is almost his entire teamfight damage, as such, take flash for the continuation of damage
-Your ult is only safe to use in base or when in passive -Never use unless this will guantee a kill or assist -Buy cooldown reduction to mash R -you increase your danage by 1 point by typing "Skelepope!" While channeling.