Master Yi Rework idea

alfavhunter·6/1/2017, 11:53:59 PM·1 votes·459 views

passive Wuju style yi gains 1% bonus attack speed per 1% critical strike and 1 ms per 5 bonus ad Q alpha strike- 30 second CD passive-every 5th attack yi attacks a second time for 50% damage and reduces the CD of alpha strike by 2/3/4/5/6 seconds active-yi marks a target with wuju's focus for 3/4/5/6/7 seconds, auto attacking this target provides double the AA count toward alpha strikes passive effect W Wuju's Grace-5 second CD passive-yi gains a stack of wuju's grace every time he procs his bonus attack from alpha strike, he can hold onto 3 wuju grace stacks at a time but they decay while out of combat, wuju's grace will never decay under 1 charge from this effect active-yi becomes untargetable for .5 seconds and his next AA leaps him toward the enemy target at 200/225/250/275/300 range, this value is doubled if the target he is jumping to is effected by wuju's focus E alpha slash active-yi AAs stikes all targets in from of him for up to 80/85/90/95/100% his AAs damage based on distance for his next AA target, if the primary target is marked with wuju's focus it is a garenteed critical strike

R Wuju mastery 60/40/20 second CD enhances yi's next ability used Q-yi gains a 30/50/70% AS bonus to his marked target for the duration W-Wuju grace does not consume a charge and benefits from 100/150/200% lifesteal for the attack E- this effect lasts for 2/3/4 AAs R increases yi move speed by 100/200/300% and become immune to slows for 5 seconds

8 Comments

Warhammer Titan6/1/2017, 11:58:15 PM3 votes

This sounds absolutely broken

Prospector Pete6/2/2017, 12:01:01 AM1 votes

Nobody would use his ultimate until rank 2, the 6040 second cooldown would last the rest of the game.

NGNL Asian6/2/2017, 1:30:53 AM1 votes

passive Wuju style yi gains 1% bonus attack speed per 1% critical strike and 1 ms per 5 bonus ad Q alpha strike- 30 second CD passive-every 5th attack yi attacks a second time for 50% damage and reduces the CD of alpha strike by 2/3/4/5/6 seconds active-yi marks a target with wuju's focus for 3/4/5/6/7 seconds, auto attacking this target provides double the AA count toward alpha strikes passive effect W Wuju's Grace-5 second CD passive-yi gains a stack of wuju's grace every time he procs his bonus attack from alpha strike, he can hold onto 3 wuju grace stacks at a time but they decay while out of combat, wuju's grace will never decay under 1 charge from this effect active-yi becomes untargetable for .5 seconds and his next AA leaps him toward the enemy target at 200/225/250/275/300 range, this value is doubled if the target he is jumping to is effected by wuju's focus E alpha slash active-yi AAs stikes all targets in from of him for up to 80/85/90/95/100% his AAs damage based on distance for his next AA target, if the primary target is marked with wuju's focus it is a garenteed critical strike

R Wuju mastery 60/40/20 second CD enhances yi's next ability used Q-yi gains a 30/50/70% AS bonus to his marked target for the duration W-Wuju grace does not consume a charge and benefits from 100/150/200% lifesteal for the attack E- this effect lasts for 2/3/4 AAs R increases yi move speed by 100/200/300% and become immune to slows for 5 seconds

Sorry if this feedback seemed harsh 1% atk spd per 1% crit. Gets pd=75% atk spd???????????????? 1 ms per 5 bonus ad. gets ie and gets 12 ms. w0t?? So if you build crit yi with just literally 1 atk spd item and just ie essense and ad items you will not only get a shit load of atk spd but also ms? That aint balanced lmfao

The new Q is just plain stupid, like really really stupid. So yi's 100% late game champ now.

You're basically overloading him with things, and you are also making him a stick on champion which most people despise. I dont think this rework is a good ida

SSJ Master Yi6/2/2017, 6:41:20 PM1 votes

Can we stop with the Master Yi rework idea threads. This whole rework idea is so broken and has less play making potential than his current kit.

If Yi is going to be changed a light rework would be fine. Perhaps a way to give him short bursts of movement speed during his ult without making him completely overpowered like in this rework with a constant 100%-300% MS bonus.