"RNG is a toxic stat!" "Remove RNG!"
ADCs build something that isn't RNG and now everyone's losing their sanity. Make up your fucking minds.
ADCs build something that isn't RNG and now everyone's losing their sanity. Make up your fucking minds.
The point was getting bursted by a sustained damage class because they happened to crit you on the first 2 autos
Getting killed because an AA+Q did 90% of your health isn't any better
Lethality becomes strong the longer the game is. It isn't strong initially like crit chance.
Lethality becomes strong the longer the game is. It isn't strong initially like crit chance.
This is literally the opposite of the truth.
Crit scales better than lethality but is weaker earlier on.
Jinx with Runaan's and IE > Jhin with Ghostblade and EoN. The thing about Crit items is that majority of them come with attack speed which most AD champs scale with. Also 250% dmg on an auto? That's freaking strong early.
wait...you're kidding right?
Your argument is so flawed, are you really gonna say "either you accept the overtuned pen or rng crit burst"? You understand that neither of those are fun and the pen should be toned down right?
It is not flawed. ADCs now build items that do not rely on randomness which is what people complained about. None of those are fun? Well neither is Syndra/LB deleting me in 2 seconds.
dude...I specifically said stuff like "overtuned pen" and even went as far to point out that "pen should be toned down"
do you not see the difference between people not liking the nature of crit (rng) vs. simply not liking how overtuned pen is atm?
It isn't overtuned. It does just become maximum at level 1 or level 10. It's stronger the later the game goes. If you let an ADC reach level 18, then don't complain if they deal a lot of damage (even with crit builds).
I dont think you understand, this forum doesnt want adcs to be a playable class.
I second that motion.
Same with AD assassins.
how are those mutually exclusive
You can't complain when they build a standard set of items and then complain when they change it up. You can have one but not both.
I find it hilarious because somehow
needing to aim a telegraphed skillshot to chunk you for 40% HP, is somehow the same as Varus doing the same with a targetted auto attack to these people.
Gameplay logic mate.
correction
ADCs are being fucking stupid with another group's items yet again, just like they did with juggernauts by stacking
and like how Miss Fortune is using
+full lethality now to shred tank and squishy alike in her ult
Then pick disruptors. Maokai, Malphite, Naut, etc. An ADC is meant to be a really big threat as the game goes on. So why are you surprised that they are dealing damage? Last I checked, getting deleted by a Syndra ult wasn't so fair either.
-comparing an aoe shred ult that deletes everyone to a single-target scaling ult that can be built against-
great comparison there bud :^)
how about we make adc not use rng burst as their main damage source but at the same time also have mf not kill half your team in .5 seconds by pressing r in your general direction?
So it's alright for Syndra and LB to delete people with 2 items but you have a hard time understanding that ADCs get strong after 3-4 items?
So it's alright for Syndra and LB to delete people with 2 items but you have a hard time understanding that ADCs get strong after 3-4 items?
False premise. ADCs don't need 3 or 4 items to start wooping people's bum bum. But yes, I at least agree that Syndra and LB are problematic in their own way.
If they go lethality then yah, they kinda need 3-4 items since they won't get the full lethality value early on. With crit, it's different.
You wanna hear the difference? Syndra and LB do it to 1, 2 people at max. MF does it to your whole team.
Lmfao. 1 or 2 people and then have their abilities off cooldowns in 3 seconds to do it to the rest. Oh and MF stands in one place. One fcking place. If you can't pick a naut/malph/Poppy/Lulu/etc. to disrupt her ult, then that's on you. You can't have no way to reach a back line and complain when the back line does what they were designed to do.
Then don't have your entire team stand in one spot?