Reasonable buffs to make tanks viable again without breaking them

Colton147147·5/4/2019, 4:26:29 AM·2 votes·1,202 views

As the title says...

Chogath (51% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Chogath/Top/

R: Feast

Bonus health per stack increased from 80/120/160 to 120/140/160

New Effect Enemy champion takedowns reset Feast's cooldown

Galio (46% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Galio/Middle/

Passive: Colossal Smash

AP scaling increased from 50% to 100%

Q: Winds of War

Damage increased from 70/105/140/175/210 to 80/115/150/185/220

AP scaling increased from 75% to 80%

Tornado damage increased from 6% all ranks to 100/145/190/235/280 plus 4% of the target's maximum in magic damage (80% AP scaling plus 1% per 100 AP)

Gragas (47% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Gragas/Jungle/

W: Drunken Rage

New Effect Gragas shields himself for 10% of his maximum health (2% per 100 AP) for 4 seconds

Maokai (51% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Maokai/Top/

W: Twisted Advance

Damage increased from 50/75/100/125/150 to 9/10/11/12/13% of the target's maximum health in magic damage

AP scaling changed from 40% to 3% per 100 AP)

Root duration increased from 1/1.1/1.2/1.3/1.4 seconds to 1/1.25/1.5/1.75/2 seconds

E: Sapling Toss

Damage increased from 25/50/75/100/125 plus 7/7.25/7.5/7.75/8% of the target's maximum health in magic damage to 75/100/125/150/175 magic damage

AP scaling changed from 1% per 100 AP to 75% AP scaling

Saplings deal double damage in brush

Sapling duration increased from 30 to 30/35/40/45/50 seconds

Sapling duration scaling removed

Ornn (50% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Ornn/Top/

W: Bellows Breath

New Effect Ornn now shields himself for 14% of his maximum health for 6 seconds all ranks

R: Call of the Forge God

AP scaling increased from 20% to 100%

Poppy:

W: Steadfast Presence

New Passive: When Poppy takes non-turret damage higher than 10% current health, she reduces the excess amount by 50%.

Sion (51% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Sion/Top/

W: Soul Furnace

Bonus health increased from 4 to 6

Shen (51% Win Rate):

Q: Twilight Assault

AP scaling removed.

AD scaling added (2% per 100 AD bonus magic damage; 2.5% per 100 AD increased bonus magic damage)

Deals 60% bonus damage to minions

E: Shadow Dash

Taunt duration increased from 1.5 seconds to 1.6/1.7/1.8/1.9/2 seconds

Alistar (48% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Alistar/Support/

Passive: Triumphant Roar

Heal increased from 20-139 per level to 4/6/8% of the target's missing health (Levels 1, 11, and 16)

Blitzcrank (50% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Blitzcrank/Support/

Q: Rocket Grab

New Effect Rocket Grab now refunds its mana cost and cooldown upon hooking a enemy champion

Braum (48% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Braum/Support/

W: Stand Behind Me

New Effect Braum and his ally now gains a shield up to 80/100/120/140/160 plus 6% of their missing health

Leona (50% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Leona/Support/

W: Eclipse

Bonus armor and magic resist scaling increased from 20% to 40%

New Effect Leona shields herself for 12% of her maximum health for 3 seconds

Taric (52% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Taric/Support/

Q: Starlight's Touch

Mana costs decreased from 70/80/90/100/110 to 50/55/60/65/70

E: Dazzle

Stun duration increased from 1.25 seconds to 1.5 seconds

Amumu (53% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Amumu/Jungle/

R: Curse of the Sad Mummy

Cooldown decreased from 150/130/110 to 130/110/90 seconds all ranks

Damage increased from 150/250/350 to 200/425/650

AP scaling increased from 80% to 130%

New Effect Amumu shields himself for 8/9/10% of his maximum health for 3 seconds (1% per 100 AP)

Rammus (53% Win Rate):

W: Defensive Ball Curl

New Effect Rammus is now immune to true damage during Defensive Ball Curl

Sejuani (52% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Sejuani/Jungle/

E: Permafrost

Stun duration increased from 1 second to 1/1.25/1.5/1.75/2 seconds

R: Glacial Prison

Glacial Prison now stuns multiple enemies

New Effect Enemies within the zone are now grounded

Zac (49% Win Rate): https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Zac/

Q: Stretching Strikes

AP scaling increased from 30% to 60%

W: Unstable Matter

Damage increased from 15/30/45/60/75 plus 4/5/6/7/8% of the target's maximum health to 75/100/125/150/175 plus 6/7/8/9/10% of the target's maximum health in magic damage

8 Comments

King Zed5/4/2019, 4:45:57 AM3 votes

Seeing as you’re level 7 and talking about things like doubling damage and ratios yeahhhh no. Let’s leave those things to the balance team (as bad as they may be).

Iota Theta5/4/2019, 5:29:32 AM1 votes

So..really insane buffs, mostly to AP ratios, that’ll absolutely break the champs in question. Cool.

Only one that sounds interesting from scrolling through is Alistar’s heal, and even then..could still be too much.

JuiceBoxP5/4/2019, 10:10:11 AM1 votes

Bad suggestions..