Following this logic , no champion should be nerfed ...

SirΤeemο··6 votes·621 views

when you say "you can dodge it" for an ability ... you can dodge yasuo's tornado , lee's Q , Jayce's Q , Quinns Q why everyone was crying about them then? with your logic you should DODGE THEM because when i say for example lux R is too strong everyone is like "just dodge it "

18 Comments

HaIlMonitor2 votes

You cant dodge some skills when stunned or when champs like lee can ult you making you unable to dodge.

SirΤeemο1 votes

[deleted]

TyrekGoldenspear3 votes

A root is not a stun.

Just saying.

SirΤeemο3 votes

whatever bro ... you still cannot move in order to dodge

FooDang1 votes

Root you can still auto attack and cast non-mobility spells. Stun you just cant do anything. Big difference.

SirΤeemο2 votes

what am pointing IS that you can't dodge everything ...

rooted or stunned , you still can't move .despite of other actions

FooDang1 votes

At least when your rooted you have options, if your stunned your only options are summoner 1 item 3140

PhDs Nuts3 votes

{quoted}

At least when your rooted you have options, if your stunned your only options are summoner 1 item 3140

lol? Are you gonna autoattack the skillshot out of the air?

SirΤeemο1 votes

don't give him attention , at some point he will leave ...

FooDang1 votes

Yasuo can windwall. ADC can auto attack minions or champions to lifesteal up or kill stuff. APC can full combo something to kill it before it kills them. Orianna can shield herself, so can Karma and Janna. You can use Exhaust/Barrier/Heal. You can use Seraph's Embrace ect ect ect...

I'm talking about the difference between Root and Stun BTW because OP thinks there's no difference.

Dirty Jhin2 votes

The primary issue with Lux is her Q and ulti hitbox are off. As well as the fact that her AoE ability doesn't really give you any reaction time because it's instant/fast/and big in radius. As for Lee, the hitbox isn't that big really.

Handy Sandy 2 votes

Lux's ult is easy to dodge, since you can easily see where it is and where it will end up.

Something like Jayce Q, you have to think for half a sec to see where it's going. When I see Lux's red line for her ult, it's basically "GET AWAY FROM THE RED LINE!" but if it's Jayce Q well there's no indicator telling me where it's going.

also Yasuo's tornado, since the tornado itself looks like it's going upwards it makes it weird to dodge it since the actual hitbox is at the bottom of the tornado i think.

Rewt2 votes

Some abilities I will agree are fine because you can dodge them pretty easily. Others not so much.

Lets take some examples and see

Xaya Ult+Pull --- This is fine because its extremely telegraphed and if you just casually walk sideways it wont hit you.

Lux Ult --- It shows a red line of where it is. If you walk perpendicular to it you will most likely dodge it if you react fast enough. Also saying that she can CC you so it hits isnt really an argument since many champs can CC you to land their big power ability. Now i Do agree that The red line should be bigger, its still not an overpowered ability

Twisted Fate Cards --- 9 times out of 10 if i get hit by this its because I walked into it. He almost HAS to gold card you to make it land. So its high damage is fine

Nidalee Spears --- Im pretty sure this is THE Thinnest skill shot in the game and it moves pretty slow. Thats how they balanced out the range and the damage.

EDIT: now there are some abilities that Honestly need nerfs because of the speed of the skillshot and its width combined with its damage. Most of the time though im more up for reducing the Hidden stats like range and Width of a skillshot before reducing its damage at least as a test to see if the problem was the reliability of the skillshot more than the effect.

Asayake 5150glow1 votes

{quoted}

Some abilities I will agree are fine because you can dodge them pretty easily. Others not so much.

Lets take some examples and see

Xaya Ult+Pull --- This is fine because its extremely telegraphed and if you just casually walk sideways it wont hit you.

Not true, not at all. I've tried.

Lux Ult --- It shows a red line of where it is. If you walk perpendicular to it you will most likely dodge it if you react fast enough. Also saying that she can CC you so it hits isnt really an argument since many champs can CC you to land their big power ability. Now i Do agree that The red line should be bigger, its still not an overpowered ability

It's got a bad hitbox and really low cooldown, but yeah not op.

Twisted Fate Cards --- 9 times out of 10 if i get hit by this its because I walked into it. He almost HAS to gold card you to make it land. So its high damage is fine

It has a shit hitbox.

Nidalee Spears --- Im pretty sure this is THE Thinnest skill shot in the game and it moves pretty slow. Thats how they balanced out the range and the damage.

Nuh uh, not at all. Nida spears have a pretty big hitbox, but the worst part is how fucking unclear it is. That being said, it's not OP. HOWEVER: You can't easily dodge them, not when thrown from Fog of War.

EDIT: now there are some abilities that Honestly need nerfs because of the speed of the skillshot and its width combined with its damage. Most of the time though im more up for reducing the Hidden stats like range and Width of a skillshot before reducing its damage at least as a test to see if the problem was the reliability of the skillshot more than the effect.

Yeah, sadly Riot rarely does that.

Yaśuo Main2 votes

Nice "argument".

Asayake 5150glow1 votes

[{quoted}](name=Yaśuo Main,realm=NA,application-id=3ErqAdtq,discussion-id=99AAIMej,comment-id=000400000000,timestamp=2017-05-21T20:22:50.880+0000)

Nice "argument".

I've tried is a great argument.

Sexualsaurus1 votes

Quinns Q

Valor/taxi*

PimpStickNasus1 votes

In regards to the TF cards I've had them hit when I was a solid 3-5 teemo's away they're kinda buggy

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