How to buff inhibitor turrets
New Item- Refining Mirror
Effect- Every second the tower is activated on a target builds charges. At 3 charges the beam splits into two different targets. At 6 Charges both beams split into two more targets. At 10 Charges the towers overload, dealing 400% dmg in an AoE around it (distance of a caster minion) and resetting charges to 0. Why- 1 to clear waves. 2- so carries and assassins need to be aware of positioning during dives so they don't get blown up by the aoe dmg.
How does this affect splitpushing? This shouldn't be too hard on logical splitpushing. Splitpushing should be a sustained and determined effort, or you should be to specilize in splitpushing.
It's possible that ZZrot portal could be buffed to compensate for this new dmg (friendly minions that walk past the portal gain lighting resistance?).