"Reactive" Armor as a viable countermeasure to true damage.
Alright. I see all this stuff with true damage getting tons of hate from the boards "and rightly so" and I got to thinking about what could be done to help that in terms of items. I really like coming up with new items and I kind of wish that League had something in the order of 700 items, but let me throw out my ideas for this.
- Unbreakable Bastion (it's a diamond shield)
- 500 health
- 150% mana regen
- Unique Passive - Fortress: 25% of true damage you receive from any source is returned to the attacker as true damage.
- Weight of the Darkness (it's onyx plate-mail) [interesting jungle applications]
- 30 MR
- 30 Armor
- Unique Active - Resurgence: Damage generates stacks of resurgence equal to one tenth the amount of magic and attack damage taken along with an amount equal to true damage taken. Upon activation, nearby enemies are very briefly knocked back and take true damage equal to resurgence stacks. Stacks wear off after 10 seconds and cap at 100 to 600 based on champion level.
- Robe of Refraction (it's a opalescent robe)
- 20% CDR
- 60 AP
- Unique Passive - Fold: when 20% of total health is reduced by a single attacker's true damage, that attacker is stunned for 1 second. (To clarify, this is cumulative. True damage dealt in the frame of 5 seconds perhaps? As for the stun, yes I WANT it to be that frustrating.)
Also, don't get your hopes up about riot putting any of these in, they do a pretty good job of turning a deaf ear to suggestions.