Adding minute mobility in the form of an item!
Hello there! Cardi here. I make a lot of text-heavy new champion concepts and champion rework ideas (not an artist at all here). This time I'm making a post about an item that I think could affect the "League of Mobility" problem in a positive way. Here it is!
** Ghost Ring** +100 health 500g
Passive: Stores up to two charges of spooked! One charge is gained every 30 seconds. User ignores unit collision when under the effects of spooked! Using a second spooked! on top of an existing spooked! buff will decrease the duration of slows by 0.75 second and refresh the buff.
Active: Uses a charge of spooked! User gains 60% bonus movement speed that quickly decays over half a second.
One of the major problems that immobile champions face when playing against mobile champions is an inability to respond to the fast-paced action that comes about as a result of the mobile champions' ability to offensively re-position themselves very quickly. Prime examples are Zed and Lee Sin.

This is where Ghost Ring comes in. It's an item that'll let you re-position your champion very quickly an extremely short distance, but that small distance is key. For example, when Zed appears behind you with his ultimate, his combo can be juked and critical damage can be avoided with a quick activation of Ghost Ring. With a few mindful steps, Ghost Ring will ensure that proper movement allows you to survive. In other words, you'll survive his ultimate as long as you're sufficiently skilled, plan ahead, and avoid staying in lane with only 300 health. To reinforce the idea that it's an item for lane safety and skillshot juking, it comes with an additional 100 health as well.
Upgrades into…
Ghost of Deathfire +120 ability power +300 health
Passive: Stores up to two charges of spooked! One charge is gained every 30 – (Champion Level) seconds. User ignores unit collision when under the effects of spooked! Using a second spooked! on top of an existing spooked! buff will decrease the duration of slows by 1.5 second and refresh the buff.
Active: Uses a charge of spooked! User gains 120% bonus movement speed that quickly decays over half a second.
Builds from…
-Ghost Ring (500g) -Ruby Crystal (400g) -Needlessly Large Rod (1600g)
Combine cost: 800 g Total cost: 3300g
And just like Quicksilver Sash, this item will upgrade into a full-fledged AP item for casters and magic users. Effectively, it's the ability power counterpart to mercurial scimitar and an additional option for anyone looking to build AP when playing against a skill-shot heavy team.
Summary Similar to Flash, even if every user is allowed to build Ghost Ring and benefit from the extra mobility it provides to juke important skillshots, it's more useful to the less mobile than it is to the more mobile. After all, a game without Flash would end in mobile champions being completely dominant. A similar case is presented here. Although this item still benefits the mobile, it's a godsend for the less mobile and allows for more counterplay and juke potential from both sides - mobile and immobile.
Thanks for reading and let me know what you think in the comments below!
E wouldn't even make you flinch or give talon extra damage. But then again most champions slows are 2 seconds so tanks with this item can really reek havoc against adc's with their one slow but who knows