QoL update to Darius
Something that has always bugged me with Darius is his particles for his passive... It stacks 5 times, and when you hit the max 5 stacks you get this cool replacement particle to let you know you're at max stacks.
This is great and all - but what I want to know as Darius is not if I'm at 5 stacks, but if I can dunk them.
Cho has a particle that lets you know when someone is low enough to feast. Darius needs a particle that lets him know when he can dunk.
I recommend changing it so that 5 stacks passive is simply 5 of the blood things, but a dunkable opponent gets what is currently used for 5 stacks.
This will help with gameplay clarity for Draven, and even for Draven's opponent as they can react to the threat indicator with a quick heal or flash. COUNTERPLAY!!!