A Comparison between Twitch's Contaminate and Kalista's Rend
I did NOT create this thread with the purpose of "nerf kalista".
Rend: > Attacks impale their targets with spears. Activate to rip the spears out, slowing and dealing escalating damage.
Contaminate: >Twitch wreaks further havoc on poisoned enemies with a blast of his vile diseases.
Now that we know the basics, let dive in deeper.
---------------------------------------------------- Twitch ------------------------------------------ Kalista
Maximum Stack -------------------- 6 -------------------------------------------------------------- 254 (Practically unlimited) Duration of Stacks --------------- 6 -------------------------------------------------------------- 4 Base Damage ------------------------ 20-80 ----------------------------------------------------- 20-60 Base Damage Scaling --------- None ------------------------------------------------------- 60% AD Damage per Stack --------------- 15-35 ------------------------------------------------------ 10-30 Scaling per Stack ----------------- 20% AP, 25% Bonus AD -------------------- 30% AD Range --------------------------------------- 1200 ----------------------------------------------------- Unlimited* Mana Cost ------------------------------ 50-90 ---------------------------------------------------- 40 Cooldown -------------------------------- 12-8 ------------------------------------------------------- 14-8 Methods of Applying ------------- W(2 stacks per enemy) ------------------- Q (Conditionally unlimited to a single enemy) Reset CD Mechanic -------------- None ----------------------------------------------------- Yes Mana Refund -------------------------- None ----------------------------------------------------- Yes (20 per enemy, up to twice) Slow ------------------------------------------ None ----------------------------------------------------- 25%-45%
- Range- Unlimited: From my experience, the LoL Wiki (it does not specify a range), a Reddit thread, and one time I saw it on LCS, as long as you have one valid target in range, you will damage every enemy that has a Rend stack. The same is not true for Twitch- the target must be inside that 1200 range to be damaged.
Damage with 6 stacks of Deadly Venom is [216 (true damage) + 80 (base damage) + 210 + 120% AP + 150% bAD] = 506 (120%AP+150%bAD) total (290+120%AP+150%bAD excluding passive).
Damage with 6 spears from Rend is [60 (base damage) + 60% AD][650%] which means 180+ 180% AD.
Lets say they both have 300 AD.
Twitch's Base AD at lvl 18 is 100.04 (lets call it 100), which means he has 200 bAD. Twitch won't normally build any AP (unless someone listens to that loading screen tip), so we can ignore it. Total damage in these settings will be 290+300=590 (806 including passive).
Kalista's total damage will be 180+540=720.
Now, you may think this means Twitch's Contaminate > Kalista's Rend. And this is true for 1 to 6 stacks. But Twitch's Deadly Venom caps at 6, and Kalista's Spears do not. At 7 Spears Kalista will outdamage Twitch, even with his passive. Also, don't forget that Rend refunds its mana cost, resets on kill and slows.
In conclusion, Twitch's Contaminate is stronger than Kalista's Rend in terms of damage in 1 to 6 stacks, but is overall weaker because of its cap. However, Kalista's added utility in the form of Mana Refund on kill, Cooldown reset on kill, and Movement Speed Slow makes her Rend's value a lot higher.
Twitch's Contaminate could use a little buff, but damage isn't the way to go with it.
EDIT: Since a lot of people seem to miss my point here, I am not suggesting we should buff Twitch. I just see a lot of "Kalista's E is just a better Twitch's E" and I wanted to break it down.
"WTF Morg- shield me from Cait ult you retard- god what a trash support!"
"You realize my shield doesn't work like that?"
).
says hi! Yeah its not all 5 but still....
