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@Riot Let's have some follow up dicussion on zyra.

ImNotOriginal7··5 votes·1,755 views

So first of all this is directed mostly at higher elos,although I do think this is relevant for lower elos,I don't think it's as relevant as the supports I'll be mentioning(besides zyra) don't have enough of a presence for low elo players to adapt their play to them.

Currently I'm rather surprised at the AI of her plants,I guess I got so used to her old clunky AI that I didn't realize how bad it is,this should be a solid buff...to her winrate.

Issue is: as bot lane currently works,meta tank supports who basically define the lane have a very strong lockdown and stickiness,with the new itemization damage just doesn't deter them anymore,If you do not have a very potent disengage(morg e and q are a good example of that) you are at best a very situational pick and most likely just out of viability(sona/velkoz shares this problem as well,even nami struggles with this),this is more than just because of enemy bot lane pressure but because of jungler pressure as well,hell even disengage oriented tanks(like braum) can follow up and escape ganks better than zyra,who is much more offensively oriented.

And then you start taking roam and map pressure into account,zyra is just so vulnerable its even hard for her to ward,whereas roaming or even counterganking for her is very risky for her,she also is forced into a choice between mobility(as in mobo boots) and damage(sorc boots),on one hand she needs to build damage to justify being picked,on the other hand the map pressure mobos gives is just critical for the vast majority of supports,zyra among them.

All of this just boils down to the fact that,zyra simply stands no chance against opponents who are aware of her weaknesses and are willing to exploit them,plant ai won't change that,the reverted ult buff also won't change that,she currently can sort of survive off of "people don't know how to play against her,because people don't play her,because if people played her people would know how to play against her",but the lower elos won't pick her up because the higher elos won't play her,and higher elos won't play her because they don't want to rely on such a "strength".

I feel that with the current tank support meta(which pretty much stayed for years,so I don't see much sense in hoping it will go away),there's no way to make zyra good at higher levels of play without making her oppressive at lower levels of play,unless giving a much stronger disengage on her early levels,which would probably require a lot of changes to zyra,and I'm not sure anybody wants that.

Due to that,as much as I used to enjoy support zyra I simply feel like she is out of potential in bot lane,and I think it's much more feasible to make her work mid without making too many changes to her(which will just frustrate her playerbase),as I feel the damage she brings is capable of deterring skilled opponents from just outright killing her in mid lane,I feel that she has the potential to be a solid niche pick with a good playerbase in mid lane,whereas I feel like I simply can't say the same for her support role.

Finally I would like to remind you again that this is focused mostly on high level/competitive play,and the effects it has on her popularity in lower levels of play,not so much on her strength in the lower elos,which I'm guessing that she's rather strong both mid and support,due to her aoe focused nature.

Any chance a rioter feels like sharing his thoughts on the matter? It would be greatly appreciated...

26 Comments

ZephyrDrake3 votes

it's like she wasn't designed to be a support champion but a solo mage or something...

ImNotOriginal71 votes

{quoted}

it's like she wasn't designed to be a support champion but a solo mage or something...

She eventually turned out better as a support,however I feel that all of her previous strengths as a support just fell off with the "latest"(has been years) meta shifts/item changes,and I do feel that it's easier to make her work mid lane right now without changing her too much(so she shouldn't be much worse off as a support,for those who are interested in that playstyle).

SnugglePuggle941 votes

She was designed as a mid lane mage. But she was so strong at release they nerfed her to hell and moved her into a support role. I take her mid though, as it's fun and her damage is very high, though her MS is shit.

ImNotOriginal71 votes

{quoted}

She was designed as a mid lane mage. But she was so strong at release they nerfed her to hell and moved her into a support role. I take her mid though, as it's fun and her damage is very high, though her MS is shit.

They didn't nerf her to hell,she went from 60% winrate to 55%,what happened is that people realized her kit fits as a support better,but times change,she doesn't fit into bot lane anymore.

SnugglePuggle941 votes

Hahahaha. No. At her release, she was so strong, they nerfed her to hell. Ask any of those that was there when she was released or any of her mains. Her kit doesn't fit as a support better, its just cause she was nerfed that she did better in support, but she is supposed to be mid.

ImNotOriginal71 votes

{quoted}

Hahahaha. No. At her release, she was so strong, they nerfed her to hell. Ask any of those that was there when she was released or any of her mains.

I was there. I used to main her. She was still strong mid lane after her nerfs.

Her kit doesn't fit as a support better,

It used to,it doesn't anymore.

its just cause she was nerfed that she did better in support, but she is supposed to be mid.

I don't think you understand how this game works at all. You don't get nerf into the support role,hell,lulu keeps getting nerfed and yet you don't see her supporting. Zyra's kit even on release was better as a support as well,the problem was she was so op that even though the gap between her and other supports was bigger than her and other mid laners,you preferred to give her more gold. Once they balanced her mid lane,the notion of "give more gold to the op champion" went away,and she became mostly a support.

But again,meta changes,what once made her a good support completely went away,it would be easier to make her work mid than support right now,this was not true then.

SnugglePuggle941 votes

I do understand, and you saying I don't is rude. I do know she was nerfed to hell as many other people have told me so. Her kit was not better as a support.

LOL. I see LuLu support all the time. Morgana was made as a mid lane mage. She was changed into a support too. Look at the recent Karma rework. She was more of a mid laner than a support, and they changed her to be more of a SUPPORT.

Riot does move them into roles we don't want them too. So yes, Zyra was nerfed to hell and changed into a support.

ImNotOriginal71 votes

{quoted}

I do understand, and you saying I don't is rude.

The notion of getting nerfed into anything is ludicrous,its insane. A nerf makes you weaker,it makes you a weaker top laner,a weaker mid laner,a weaker adc,a weaker support,a weaker jungler,you can't get nerfed into a role,you can only be nerfed out of a role.

Stop and think about it for a moment,does it really make sense to you that support zyra became stronger after losing aoe,damage and base stats? The notion is ridiculous.

I do know she was nerfed to hell as many other people have told me so.

Her hotfix was fine,and left her quite strong both mid and support,her latest nerf yes,nerfed her into hell.

Her kit was not better as a support.

You just can't say this,you are basically screaming "FUCK YOU REALITY,I DON'T LIKE YOU! YOU ARE NOT REAL!" You can see that once she got into a decent state she came on top as a support,you can already see support zyra games in competitive from s2 worlds,can't say the same for any of her other roles.

LOL. I see LuLu support all the time.

She's at 5% pickrate,which is pretty poor for a support,regardless,she was a stronger support before they started nerfing her solo lanes.

Morgana was made as a mid lane mage. She was changed into a support too. Look at the recent Karma rework. She was more of a mid laner than a support, and they **changed **her to be more of a SUPPORT.

Here's the keyword-CHANGED,not NERFED,but CHANGED,they lost and gained some things which eventually were more valuable as a support,this is NOT the case with zyra,zyra got straight up pure nerfs,not rebalancing.

Riot does move them into roles we don't want them too. So yes, Zyra was nerfed to hell and changed into a support.

She wasn't changed to a support,she simply reemerged as such after her nerfs.

Ellphi2 votes

Man please don't bring back mage "support" meta, that shit was dumb

Tanky engage supports are fun. They require an understanding of when to engage with factors like minion control and power spikes, knowing when to play safe, and they require ADC and support to be coordinated and work together to achieve a goal.

Mage support is just like, "lol I'ma sit in this bush and throw out spells when I want wherever I want". It's annoying and takes very little strategizing or teamwork.

Like honestly there's literally never a bad time for Zyra to throw some damage onto the enemy laners except for when she needs to save mana, meanwhile I can easily think of a crapton terrible for Leona to engage. Very little decision making goes into mage supports.

ImNotOriginal72 votes

{quoted}

Man please don't bring back mage "support" meta, that shit was dumb

Read the bolded part.

Tanky engage supports are fun. They require an understanding of when to engage, when to play safe, and they require ADC and support to be coordinated and work together to achieve a goal.

No,they don't,they are in fact hyper forgiving for their own mistakes,and engage so hard unless your carry is a vegtable he will be able to easily follow up.

Mage support is just like, "lol I'ma sit in this bush and throw out spells when I want wherever I want". It's annoying and takes very little strategizing or teamwork.

They both have their flaws,at least the mage supports could be punished and die,tank support instead are unkillable,unpunishable cc machines who stunlock you to death on the most minor of mess ups.

Oh and mage support meta was never a thing,the forums/boards just went insane over the notion of mages taking over bot lane,it never actually happened,there were some mages true,but aside from the annie period,most dominant supports were tanks.

IxtaliKing1 votes

Some ideas I think would make a difference to her:

  1. Increase the missile speed of E until it hits a unit (upon hitting a unit it slows down)
  2. Increase her AA range to 600 or even 625 to make her a little more like a natural lane bully
  3. Increase the root duration on lvl 1 E to 1 second
  4. Increase the range on her R a bit
  5. Increase her ms and base def stats (my least favourite suggestion)
  6. Increase her ms when near her plants
  7. Change her passive to something more useful

I think for the sheer amount of glaring weaknesses Zyra has, she can afford quite a bit more power in her kit.

ImNotOriginal71 votes

{quoted}

Some ideas I think would make a difference to her:

  1. Increase the missile speed of E until it hits a unit (upon hitting a unit it slows down)

They had an issue that for a cc ability which goes through creeps it was a bit too reliable in lane,although I like the direction your going with this it will still travel most of its distance before hitting a creep,reintroducing that problem.

  1. Increase her AA range to 600 or even 625 to make her a little more like a natural lane bully
  2. Increase the root duration on lvl 1 E to 1 second
  3. Increase the range on her R a bit
  4. Increase her ms and base def stats (my least favourite suggestion)
  5. Increase her ms when near her plants
  6. Change her passive to something more useful

The issue with everything here is that we go back to the same issue,she will become even stronger in the lower elos where people don't know how to punish her vunerability,but won't become much better in the higher elos,supports in bot lane right now need safety above all else,there's just too much pressure from the jungler/mid lane/opposing support,being a lane bully isn't very valuable at higher level of play right now.

I think for the sheer amount of glaring weaknesses Zyra has, she can afford quite a bit more power in her kit.

She will just hit a very high winrate at the lower levels because people refuse to adapt and riot will see that as a problem.

IxtaliKing1 votes

Fair enough, what do you think is the best way forward then?

ImNotOriginal71 votes

{quoted}

Fair enough, what do you think is the best way forward then?

Honestly I feel like the latest zyra buffs proved my point,mid zyra surpassed support zyra in winrate.

I think give her some way to pressure towers better(for example give her w the same effect as azir w,or a similar one) and maybe buff her vision(increase area revealed by seeds,increase duration to 1 minute) and see how that goes from there.

S2C2Xd9KOy1 votes

They should just redo her passive. Even if it was just a shitty stat buff I wouldnt care. Her passive could literally be "Zyra starts with 15 extra movement speed" and I'd be more than happy.

YossarianSensei1 votes

I'm all for making her a pure mid-laner again, but I would literally pay money to not see Zyra back as a support. If Riot does decide to adjust Zyra, they'd best make damn sure people won't abuse her bot lane again, and that probably implies she'll need a lot of changes because part of the issue is her base stats are just too damn high.

ImNotOriginal71 votes

{quoted}

I'm all for making her a pure mid-laner again, but I would literally pay money to not see Zyra back as a support. If Riot does decide to adjust Zyra, they'd best make damn sure people won't abuse her bot lane again, and that probably implies she'll need a lot of changes because part of the issue is her base stats are just too damn high.

Zyra was never abused bot lane,I feel like a very big part of why zyra is as bad as she is right now is because people never really realized how vulnerable she is,people should stop asking to remove everything which asks them to adjust their playstyle to it,otherwise we will be left with a very stale game.

YossarianSensei1 votes

She was strong enough to be commonly used at worlds, and I clearly remember a phase where there'd almost always be some high damage support bot because I stopped playing ADC during that time, it was too annoying to deal with. People definitely always knew she was a walking bullseye though, she was an immobile high damage mage who'd melt your face in 2 seconds flat with her combo, but at the time it was difficult to deal with her because she just did too much damage with solid amounts of CC.

To be honest Mages have no place as support. It's one thing to 'adjust playstyle', but the concept that a high damage squishy could go bot as 'support' and not instantly lose to true supports is preposterous IMO. I mean, Zyra is basically the same archetype as the ADC except she's AP, she'd have to be just plain OP to be able to cover the ADC's weaknesses when she herself has basically the same weaknesses.

If champs like Leona/Thresh can't effectively deal with Zyra, what are you even supposed to do against a Zyra lane? Sit there and die? Pick a sustain support and play a boring ass farm lane? Match them with another Mage 'support' and engage in the most brain-dead crapshoot lane ever?

ImNotOriginal71 votes

{quoted}

She was strong enough to be commonly used at worlds,

There's "commonly used",and there's "abused",is braum being abused now? Is alistar being abused now?

and I clearly remember a phase where there'd almost always be some high damage support bot because I stopped playing ADC during that time, it was too annoying to deal with.

It was preseason 3 where people weren't too sure about the itemization changes,but that was due to confusion,it was obvious rather fast that tanks came up on top.

People definitely always knew she was a walking bullseye though, she was an immobile high damage mage who'd melt your face in 2 seconds flat with her combo, but at the time it was difficult to deal with her because she just did too much damage with solid amounts of CC.

Sort of.

To be honest Mages have no place as support. It's one thing to 'adjust playstyle', but the concept that a high damage squishy could go bot as 'support' and not instantly lose to true supports is preposterous IMO. I mean, Zyra is basically the same archetype as the ADC except she's AP, she'd have to be just plain OP to be able to cover the ADC's weaknesses when she herself has basically the same weaknesses.

You mean she needs to be op mid lane to make sense as support? The notion isn't senseless,but it has proven false for zyra before,mind you I feel things changed again.

If champs like Leona/Thresh can't effectively deal with Zyra, what are you even supposed to do against a Zyra lane?

One thing is being effective,another is pushing her out,nobody is asking for zyra to be free win,people are generally asking to give her a chance to fight back.

Sit there and die?

Zyra being zyra? Either kill her first in a kill lane,or poke her out in a poke lane,same as always.

Pick a sustain support and play a boring ass farm lane?

It's a trade lane when one side tries to shove the other one out,I'm not sure why trying to out right kill each other like people do now is so much better.

Match them with another Mage 'support' and engage in the most brain-dead crapshoot lane ever?

Even tank supports trade in lane,I don't understand why tank supports trading is fun and good,but mages trading is "brain-dead crapshot".

But again,I don't think she can be made to work as a support with how the current meta is going,might as well focus on her mid lane,where she might work.

YossarianSensei1 votes

Tanks put themselves in danger to trade, Mages usually don't

Basically I think the best thing for Zyra is to plain remove her from bot lane, lower her base stats, and compensate by giving her more scaling so that she'll be an effective mid.

ImNotOriginal71 votes

{quoted}

Tanks put themselves in danger to trade, Mages usually don't

See with the amount of disengage support tanks have+them being tanks,that's really not the case,in fact a big factor as to why tanks are so dominant right now is because they are so safe,so this is just not true.

Basically I think the best thing for Zyra is to plain remove her from bot lane, lower her base stats, and compensate by giving her more scaling so that she'll be an effective mid.

You can't remove something which isn't there. how often do you even see zyra bot lane? how often do you see someone calling her a good support?

Oerba No Naja1 votes

i feel better with zyra mid , am i alone ?

Vekkna1 votes

Comments/questions from a lowly Silver 2:

I have experienced some of the same problems you have even at low elo. I've generally solved them, but I'm interested in your opinion on why it won't work higher up. The biggest problems being mobility (throughout the game) and only having E for engage/disengage (other than R).

My problem was needing to use E poke to get any follow-up from my adc. Then it was on cooldown too long, so I had no disengage for ganks or all-ins. So I just started rushing CDR. Swapped to pure scaling CDR glyphs and building Ionian Boots second. This puts me around 50% altogether at level 18, but it gives me lots and lots of early CDR. Easily 30-35% around level 10-12. By the time I'm actually hitting cap through level and ranking W last, I'll sell boots and change to Sorc. That's usually around the time I feel comfortable selling my Spellthief's, so there's not much deficit.

I've looked at a lot of high-elo players' builds, and they very rarely prioritize CDR. But in my experience, I need the CDR (at least at this point) to make roaming safer and to have more reliable peel, more frequent disengage, and more engage opportunities for the team to take advantage of in uncoordinated solo queue. Only one Zyra main even bothered with a mana item, and s/he builds Tear most games along with CDR.

And that's basically what I do. Build a tear and stack CDR, and it works (for now) very well against tanks and junglers. Not only is your E on shorter CD all game (around 8 sec instead of 12), but your seed regen time is cut down immensely very early. So you have enough seeds to use them for safer vision/warding, and you have enough to use one virtually every time you launch an E, and you have enough mana (with meditation) that you can rank E fast and still be pretty spammy with plants. Even if they dodge the E, you're still getting a buffer from plant slow.

I looked at your match history, and I noticed that you still have a pretty good win rate on her. I also noticed that you build her as more of a conventional support than any of the two dozen or so diamond+ players I've reviewed. Those builds almost universally focused on rushing item 3285 or item 3151. The most "support" oriented item I saw was item 3023, which seems like it could be a better option for you than item 3060 given your dislike of Zyra's slow and hazardous roaming. I like having it, but I didn't like having to wait that late for my CDR.

I am curious about your opinion on this. Down here in silver, I deal with tank supports with more frequent plants and getting E cooldown closer to par with their engage abilities. Do you think that will hit a wall at a certain bracket, or do you think it's a strategy that might work where you are?

ImNotOriginal71 votes

{quoted}

My problem was needing to use E poke to get any follow-up from my adc. Then it was on cooldown too long, so I had no disengage for ganks or all-ins. So I just started rushing CDR. Swapped to pure scaling CDR glyphs and building Ionian Boots second. This puts me around 50% altogether at level 18, but it gives me lots and lots of early CDR. Easily 30-35% around level 10-12. By the time I'm actually hitting cap through level and ranking W last, I'll sell boots and change to Sorc. That's usually around the time I feel comfortable selling my Spellthief's, so there's not much deficit.

I find that most of zyra's issues are in the earlier levels of the game,on top of that she trades poorly,I'm guessing you are giving up quints and blues for the cdr,and that will just make you even weaker in lane,you also have some mana issues in lane,which more cdr will make even worse,on top of that although I could see a lot of cdr on her w helping later,I feel it would still be too late,and you will sacrifice too much for it.

I've looked at a lot of high-elo players' builds, and they very rarely prioritize CDR. But in my experience, I need the CDR (at least at this point) to make roaming safer and to have more reliable peel, more frequent disengage, and more engage opportunities for the team to take advantage of in uncoordinated solo queue. Only one Zyra main even bothered with a mana item, and s/he builds Tear most games along with CDR.

I feel that zyra with spellthief alone should generally have enough mana,so I wouldn't bother with mana regen,I also am a fan of cdr,but I'll get to that later.

And that's basically what I do. Build a tear and stack CDR,

As in before sighstone?

and it works (for now) very well against tanks and junglers. Not only is your E on shorter CD all game (around 8 sec instead of 12), but your seed regen time is cut down immensely very early. So you have enough seeds to use them for safer vision/warding, and you have enough to use one virtually every time you launch an E, and you have enough mana (with meditation) that you can rank E fast and still be pretty spammy with plants. Even if they dodge the E, you're still getting a buffer from plant slow.

The problem is that for this added safety you trade a lot...too much in my opinion. Your tear will delay your lyandries,which will then delay banner/twin shadows.

I looked at your match history, and I noticed that you still have a pretty good win rate on her.

This is a "smurf"(or my account on west),most of these games were done in lower elos,I mostly dropped her as I climbed. As a fun fact,I have a 100% winrate on support syndra with 4 games on it(and one in mid).

I also noticed that you build her as more of a conventional support than any of the two dozen or so diamond+ players I've reviewed. Those builds almost universally focused on rushing item 3285 or item 3151. The most "support" oriented item I saw was item 3023, which seems like it could be a better option for you than item 3060 given your dislike of Zyra's slow and hazardous roaming. I like having it, but I didn't like having to wait that late for my CDR.

Well you see,I'm kinda of desperate with my zyra builds,I've tried the usual ones and she felt bad,so I keep trying new things,and well...most of them feel even worse...

The build I see strongest at the moment is a lyandrys rush(after sighstone and as much as it pains me to say it:sorc boots),most people would follow with rylais,I never liked that item,so I would probably go into banner,then void staff/rabadons/rylais/twin shadows/zekes depending on where I feel the game is going,I like cdr on her as I do on most things but unfortunately I'm getting a strong sense she needs to build damage to justify her existence(otherwise she doesn't scale as well as utility supports),even if that means you will have less peel.

I am curious about your opinion on this. Down here in silver, I deal with tank supports with more frequent plants and getting E cooldown closer to par with their engage abilities. Do you think that will hit a wall at a certain bracket, or do you think it's a strategy that might work where you are?

"Works" is a tough term,I feel that zyra currently survives on incompetence(from her enemies) and that one drags all the way to challenger,what I'm guessing that will happen to most zyra players(I would guess it can happen at any elo,but is more common in the higher ones) is that you will eventually face people who know how zyra works,and you are going to feel completely helpless and worthless,you won't feel outplayed,you won't feel that they are better players,just that they picked a meta champion and know your weaknesses and you'll be completely fucked.

And you see,for most people even though in plenty of games they dominate people who don't understand how she works,these games will be so frustrating that you will just quit the champion(though to be clear,some people still stick to it,but they are a very small minority),eventually a rengar will get fed on the enemy team and as he jumps on your carry and deletes him,you won't go "Man who fed this fucking rengar so much"/"fuck this cancerous op bullshit" but instead "Sigh,I should've picked janna/lulu/braum/thresh,If I were them I would be able to do something about this" It's not just rengar-fizz,diana,ahri,zed/etc will give you the same impression,but then you will go against a blitz,and laning will go fine,but at some point he will get mobos and go mid,go top,troll your jungler and you will just sit there,knowing you can't follow while most other supports can,or at least dive his solo adc,like most other supports can,but instead just sit there while you team rages at you.

These are the reasons she's not played in competitive,and people will on occasion use them in solo q,and these games feel so god awful because you weren't outplayed,you weren't even counterpicked,you were just outmeta'd,this is enough for most people to get extremely frustrated with her(or at least that's why I think her popularity is as low as it is).

As to how relevant this is to your elo:I'm not sure,and how frustrating you will find it when you get to higher elos,not sure about that either. However the fact her popularity is where it is makes me suspect you will probably get frustrated as well.

Vekkna1 votes

I'm going to "argue" with you for the sake of learning. It's all in the spirit of learning.

I find that most of zyra's issues are in the earlier levels of the game,on top of that she trades poorly,I'm guessing you are giving up quints and blues for the cdr,and that will just make you even weaker in lane,you also have some mana issues in lane,which more cdr will make even worse,on top of that although I could see a lot of cdr on her w helping later,I feel it would still be too late,and you will sacrifice too much for it.

Right now I use AP quints and 9x scaling CDR glyphs. So between masteries (10%), glyphs at level 6 (5%), and one rank in W (2%), it's 17% CDR at lvl 6. If you finish boots around level 8, you're at 33% by level 8. For most builds she'll be at 7% or 12% CDR at that level, which is a CD difference of 4.2/3.4 sec. on W, 3.1/2.5 sec. on E, and a whopping 34/27 sec on R.

Granted, all that is at the expense of AP glyphs, which is 10 AP for flat or 13 AP for scaling at lvl 8. That translates to a flat 6.5 damage on Q and 2 damage per plant attack throughout the game. That's a significant amount very early but becomes negligible pretty quickly.

I feel that zyra with spellthief alone should generally have enough mana,so I wouldn't bother with mana regen,I also am a fan of cdr,but I'll get to that later.

Part of being lower level and less experienced is inefficiency. The more I play the more I recognize times I try to poke that aren't worth the mana or that aren't likely to land or stick. The big concern I have is that if I spend a bunch of mana on an engage or poke that goes sideways, I'm left super vulnerable to ganks, all-ins, or being forced to base at bad times.

So I build a tear and take meditation, and it's enough to basically not worry about mana just a few minutes after building the tear. It's also noteworthy that you can stack tear ridiculously fast from W procs at no mana cost. Plus it builds into the highest stand-alone AP item in the game and has a defensive component of occasional value; it feels slot efficient for being so helpful throughout the game.

As in before sighstone?

Right now I don't even bother with sightstone if I can get to level 9 before needing it. Obviously that's going to change once I start seeing players who actually clear pink wards. When I do build sightstone, I always build it after tear, usually on second back with basic boots. On first back, I'll pick up a tear, a pink, a green, and some biscuits.

In silver it's not a problem. Other supports come back with mobi boots or upgrades to their support item. They almost never get sightstone first or come back with wards. Even when they do get sightstone, they don't get a sweeper with it. So I'm left with 2 stealth wards and a vision ward, and I'll just use seeds for vision and spawn them right before they expire. That's if I actually run out of wards or they get swept.

Even without a sightstone I end up with a vision advantage, but I've also got a sustain advantage from a big mana pool and the scaling regen from meditation. That said, I am getting to a point where other supports are occasionally starting to cheese the lane bushes enough that I'll need to start keeping them warded full time.

Well you see,I'm kinda of desperate with my zyra builds,I've tried the usual ones and she felt bad,so I keep trying new things,and well...most of them feel even worse...

I feel you. None of the guides I read ever actually addressed my problems with her, so I spent a ton of time experimenting with skill order and different items. With very mixed success.

One actual success was building item 3742 after liandry's and rylai's. It sounds like I'm off my rocker, but my problem has been surviving against juggernauts and AD junglers who just steamroll across the map and run you down.

The cheesy thing here is that you almost never AA late game, so the +60 MS never expires, and it takes you right to the MS cap before hitting diminishing returns. After Liandry's, Rylai's and 40% CDR, I have no damage problems whatsoever. My problem is getting caught out. And by "caught out" I mean having the audacity to be within 2000 range of a team fight with a Xin or Rengar on the other team. After that I'll go void staff or finish archangel.

eventually a rengar will get fed on the enemy team and as he jumps on your carry and deletes him,you won't go "Man who fed this fucking rengar so much"/"fuck this cancerous op bullshit"

It's usually me getting jumped on, sadly. If I can manage to build a few items, I can usually just kill him (or get away). After 3 items, that's 1300 bonus hp and 50 bonus armor, which is pretty tanky for the amount of damage you can dish out.

I'm guessing that will happen to most zyra players(I would guess it can happen at any elo,but is more common in the higher ones) is that you will eventually face people who know how zyra works,and you are going to feel completely helpless and worthless,you won't feel outplayed,you won't feel that they are better players,just that they picked a meta champion and know your weaknesses and you'll be completely fucked.

This is how I feel against Azir in lane, Xerath all the time, and Blitz in lane. I almost never see Azir right now, but by the time I'm fighting him later in the game, it's pretty easy to burst him down. I would expect fewer Blitz and more Thresh higher up, so hopefully that will get better.

As a fun fact,I have a 100% winrate on support syndra with 4 games on it(and one in mid).

I love support Syndra! But it's only fun against Vayne.

ImNotOriginal71 votes

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Right now I use AP quints and 9x scaling CDR glyphs. So between masteries (10%), glyphs at level 6 (5%), and one rank in W (2%), it's 17% CDR at lvl 6. If you finish boots around level 8, you're at 33% by level 8. For most builds she'll be at 7% or 12% CDR at that level, which is a CD difference of 4.2/3.4 sec. on W, 3.1/2.5 sec. on E, and a whopping 34/27 sec on R.

Granted, all that is at the expense of AP glyphs, which is 10 AP for flat or 13 AP for scaling at lvl 8. That translates to a flat 6.5 damage on Q and 2 damage per plant attack throughout the game. That's a significant amount very early but becomes negligible pretty quickly.

Actually,unless running a cheese build,blues are generally mr,mr is a very important stat for a squishy support,as you only have 30 and don't gain any,you also generally won't get much focus aside from aoe damage...which is generally magic based,I'm not a fan of ap blues for that reason,on top of that I've considered just going pen all around,as zyra's build scales with it best(plants have immense base damage,lyandries passive doesn't scale with ap,and the more you have the stronger it gets),although I do feel extra cdr helps on her ult I don't feel that's where her issues are.

Part of being lower level and less experienced is inefficiency. The more I play the more I recognize times I try to poke that aren't worth the mana or that aren't likely to land or stick. The big concern I have is that if I spend a bunch of mana on an engage or poke that goes sideways, I'm left super vulnerable to ganks, all-ins, or being forced to base at bad times.

I get your point,but the issue with zyra is same as she needs to build damage to justify her existence,so does she have to poke,if you are playing passively your enemies will get the upper hand,as zyra is generally one of the easiest supports to gank,doesn't help much to her jungler(let's face it,the jungler is a lot scarier when thresh can throw him a lantern,braum can jump q when he arrives,or alistar flash q w combo),to make things worse a good tank will start getting in your face to try and force you to make him back off,fail that and you die,so you kinda have to try and keep him or his carry at low health.

So I build a tear and take meditation, and it's enough to basically not worry about mana just a few minutes after building the tear. It's also noteworthy that you can stack tear ridiculously fast from W procs at no mana cost. Plus it builds into the highest stand-alone AP item in the game and has a defensive component of occasional value; it feels slot efficient for being so helpful throughout the game.

good junglers know how squishy zyra is,if they see a tear and no sightstone...that's suicidal. On top of that I really don't feel like zyra has major mana issues,it seems wasteful for the most part.

Honestly one of the more legit (cheese)builds I've tried/heard is to again avoid sightstone,but you don't build mana regen,you build damage,heavy ap/pen rune page+you still don't get sightstone,instead you get haunting guise or morrelonomicon,if it works well you can 2v3 the unsuspecting jungler.

Needless to say I am not the biggest fan of this,as if the enemy jungler understands this you are jungler fodder,but this is solid cheese,your mana regen/cdr build...seems like a bad idea.

As to the strength of archangels staff,although I build this item probably more than I should on other champion,lyandrys on zyra is just way too damn strong,delay it only for sighstone or boots(though frankly might even want to delay tier 2 boots).

Right now I don't even bother with sightstone if I can get to level 9 before needing it. Obviously that's going to change once I start seeing players who actually clear pink wards. When I do build sightstone, I always build it after tear, usually on second back with basic boots. On first back, I'll pick up a tear, a pink, a green, and some biscuits.

Try going for haunting guise instead.

In silver it's not a problem. Other supports come back with mobi boots or upgrades to their support item. They almost never get sightstone first or come back with wards. Even when they do get sightstone, they don't get a sweeper with it. So I'm left with 2 stealth wards and a vision ward, and I'll just use seeds for vision and spawn them right before they expire. That's if I actually run out of wards or they get swept.

In higher elos people are aware of the high cd of her seeds(or at least,I would hope so...probably not all) and will punish it.

Even without a sightstone I end up with a vision advantage, but I've also got a sustain advantage from a big mana pool and the scaling regen from meditation. That said, I am getting to a point where other supports are occasionally starting to cheese the lane bushes enough that I'll need to start keeping them warded full time.

I honestly feel that your mana problems are to a large extent cause by your big focus on cdr,and overall just aren't worth it,building damage/pen instead is just better,instead of creating problems then delaying your build with tear,you get more damage and pen which will make you as strong if not stronger in lane,and VERY importantly,MUCH stronger in all in,which are critical right now,you want them to die before you do.

I feel you. None of the guides I read ever actually addressed my problems with her, so I spent a ton of time experimenting with skill order and different items. With very mixed success.

This is probably my favorite one: http://www.lolpro.com/guides/zyra/357-season-5-zyra-support-5-13-carry-from-the-bot-lane The guy also streams on occasion.

One actual success was building item 3742 after liandry's and rylai's. It sounds like I'm off my rocker, but my problem has been surviving against juggernauts and AD junglers who just steamroll across the map and run you down.

I like this item on other supports,not really on zyra. The sort movement speed it provides just isn't good with her slow kit,I suggest either get cdr,upgrade to frostqueen for the active,or maybe get rylais,would definitely not suggest deadman's.

The cheesy thing here is that you almost never AA late game, so the +60 MS never expires, and it takes you right to the MS cap before hitting diminishing returns.After Liandry's, Rylai's and 40% CDR, I have no damage problems whatsoever.

honestly I would rather go for third tier ancient coin if you want movement speed,or luden's echo,also there's no such thing as "no damage problems" especially for support zyra(who generally won't get much focus),you also kinda want to aa people late,to make sure plants attack the right target.

My problem is getting caught out. And by "caught out" I mean having the audacity to be within 2000 range of a team fight with a Xin or Rengar on the other team. After that I'll go void staff or finish archangel.

that sounds like more of a job for zhonyas. And I would suggest finishing archangel a lot earlier,if you insist on going on it,build it sooner.

It's usually me getting jumped on, sadly. If I can manage to build a few items, I can usually just kill him (or get away). After 3 items, that's 1300 bonus hp and 50 bonus armor, which is pretty tanky for the amount of damage you can dish out.

It depends jumped on by whom. In plenty of cases,just let them kill you and throw your entire kit,this should lose them the fight,if we are dealing zed/rengar,get zhonyas. Mind you then they will go back to jumping your carry.

This is how I feel against Azir in lane, Xerath all the time, and Blitz in lane. I almost never see Azir right now, but by the time I'm fighting him later in the game, it's pretty easy to burst him down. I would expect fewer Blitz and more Thresh higher up, so hopefully that will get better.

Yes zyra has this issue against poke comps...she has...A LOT...of issues,would take me a lot to cover them all. Also you might see less blitz,but thresh has this thing where he can(when played by a skilled player) run at you through creeps at level 1,flay ignite you back and either kill you or force a flash,zyra's level 1 is abysmal,and higher elos abuse that better.

I love support Syndra! But it's only fun against Vayne.

I fucking hate syndra vs vayne/kalista,they keep jumping out of spheres.

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