Hardest Champs For Me To Play : Garen & Master Yi (Wait, what?)

iLuma··2 votes·444 views

Seriously. I can play the most complex of champs. Awesome timing, animation cancels, frame notations, etc etc etc. But for some reason, the two champions that require you to plant your face into the keyboard and rub it back and forth for victory, I can't seem to play. It's the weirdest thing!

Does anybody have any tips?

3 Comments

Sire Hippington1 votes

it's because they are not as easy as they seem. They are preety easy in terms off mechanics, but the desicion makeing, positioning etc. is more comblicated than on most for Garren, as he is very limited in what he can do.(also, most people go fulltank on him and then wonder why they get completly ignored)

For Yi, it'S prettymuch just a question of matchup, and a bit strategic play with playing for the late, getting a good splitpush and also waiting for the right opportunity to enter a fight. If your enemys have low cc, it's easy going with yi in the late, especially if they are squishy. If they have cc+burst, there is little you can do as yi besides dieing.

Lumus Avatar1 votes

Because their kits are simple and straight-forward you have do a lot more thinking about how you're moving. Baiting out certain abilities of the enemies. ducking and weaving with the minion waves. Garen is resourceless and has excellent out-of-combat regen, but he sacrifices raw damage and mobility for it.

One of his greatest strength lies in his Q's effect to remove slows and temporarily increase his speed. It's an excellent engagement tool, but it's almost a better disengagement tool.

I don't play Yi, so I can't really help you there. As far as I can tell, just Alpha, Alpha, and Alpha some more.

windwolf7771 votes

[{quoted}](name=Lumus Avatar,realm=NA,application-id=3ErqAdtq,discussion-id=89mk4K7I,comment-id=0001,timestamp=2015-03-03T19:50:32.287+0000)

I don't play Yi, so I can't really help you there. As far as I can tell, just Alpha, Alpha, and Alpha some more.

I do so I can give a bit of help: Q: Lets you dodge things with its invunerability (well, untargetable but whatever.) It lets you dodge stuff like Karthus ult, TwistedFate stun, Vladimir (I believe) the burst from ult, turret shots, and just skill shots in general. Even allows for some mobility if you need to escape (say in the jungle, put a ward down, then Q to the monster over the wall.)

W: Both a damage reduction and AA reset. It allows you to get in another instant AA (no duh), and possibly survive if you don't have a target to Q to with the reduction. Things like Karthus ult (again), Vladimir ult burst (again), or even abilities that would stun.

E: Just basically a damage amp that lets you ignore armor and give a bit of free AD when not on CD. Just don't use it before you alpha as the true damage won't work. (So go Q, then when out of Q use E)

R: Free damage steroid, ignores slows, allows for partial resets, extends in duration and yeah.

EDIT: ALMOST FORGOT MooMoo

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