Give the ward XP to whoever clears a majority of the ward

doiminat0r3600··1 votes·1,034 views

Supports were thrown a bone with the XP per ward kill this last patch. But this only applies to whoever killed it. It frustrates me when I knock a pink down to 1 bar then the ADC just swipes it out from under me. Same thing with normal wards.

I suggest giving the XP to whoever cleared a majority of it, giving supports the XP that was intended and ADCs the inability to steal it from them.

9 Comments

Zero Skill Tank1 votes

Or, even better, make this feature a passive of support (and maybe jungle) items.

doiminat0r36001 votes

Jungle doesn't need XP. They already get bonus XP for killing monsters.

Salron1 votes

The exp is shared amongst all nearby allied champions, whether or not they participated in clearing the ward or not Even if your adc takes the last hit, the exp you get is unchanged assuming they would've been near it regardless if you got the last hit or not

doiminat0r36001 votes

Yet when I clear 3 hits on a pink and the ADC clears it, I don't see an indicator about XP over me.

Salron1 votes

{quoted}

Yet when I clear 3 hits on a pink and the ADC clears it, I don't see an indicator about XP over me.

Strange I once autoed a ward twice and had someone else take the last hit at level 1 I got 12 exp from that ward there were 2 people standing next to me at the time

doiminat0r36001 votes

the point of the XP on ward kill was to let supports be rewarded and not fall behind on XP for doing their job. If the XP is, in fact, shared, then that levels up the entire team which means supports are going to be underleveled anyway. Leaving the point of it to be useless.

Deflum1 votes

{quoted}

Supports were thrown a bone with the XP per ward kill this last patch. But this only applies to whoever killed it. It frustrates me when I knock a pink down to 1 bar then the ADC just swipes it out from under me. Same thing with normal wards.

I suggest giving the XP to whoever cleared a majority of it, giving supports the XP that was intended and ADCs the inability to steal it from them.

If I remember correctly, ADC's were thrown the bone for the gold on ward kill. It was to encourage ADC's to leave the ward placement to the supports and grab oracle's to help clear the enemy wards. Since supports have the option to place wards AND grab oracle. (item 2045 item 2049 item 2301 ), they wanted to encourage ADC's to do more then just place stealth wards as was the preferable method.

Also, the XP is on last hit, same for minions and neutral monsters, that's Rito's preferred method for distributing xp and gold for kills.

doiminat0r36001 votes

Also, the XP is on last hit, same for minions and neutral monsters, that's Rito's preferred method for distributing xp and gold for kills.

it's shared for minions. That is supposed to be common knowledge. Gold is for last hit (unless you have mastery or items) and XP is shared in an area.

Astôlfo1 votes

Or lock it to people who have support items (the Frost Queen build or Targon's build or whatever such)?

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