[Poll] My idea for champion mastery. (REUPLOAD)

3ofGot40ve··1 votes·252 views

Hello! Fizz Recently I have noticed a large amount of comments and complaints about how the mastery system for champions in league of legends doesn't REALLY show mastery, as in many cases you gain the same amount of points, win or lose.

My first thought lead me directly to the Call of Duty gun mastery system. In this system, after you get a certain amount of 'Kills' or 'headshots' with a certain weapon you can earn camos and even prestige your weapon (Call of Duty: Black Ops 2). And then I had a lightbulb moment, what if we made a similar system for League? Now, obviously, you wouldn't be earning any camos or skins or anything like that, but you would be able to complete pre-made challenges for a desired champion. Below I have listed some of my ideas so you can get a sense of what I mean.

Examples:

Leona: Leona •Stun 100 enemies with your Ultimate (Solar Flare) •Successfully Land 250 (Zenith Blade) •Win 50 Games with Leona •Get over 25 assists in one game as Leona.

Yasuo: Yasuo •Land 250 tornadoes with yasuo •Use your dash to last hit 12 consecutive minions •Activate your ultimate on 3 or more people at once •Get 10 Pentakills with yasuo

As you complete these challenges you can gain mastery points, and after you complete them all you can eventually gain full mastery, which should be rewarded with some sort of awesome emote and also some sort of Loading Screen banner (Like the ones we have now when you reach levels 4 and 5 Mastery). I'm not entirely sure if this kind of system would fit league, but with all the champion diversity I do personally believe that it would provide true mastery over a champion and actually show how good you are with them, not just how many games you have played. Please let me know what you think below and if you like the idea Upvote!!!

4 Comments

VictoryDance962 votes

I think it is interesting, but this will make players completely lose sight of what League is about... working together and winning as a team. Honestly, the Mastery system is not even a big deal, and has no real influence on the game, so I do not see why people care about it or want to change it.

ModWulf Helhammer1 votes

They have said over and over again that any kind of achievement system that focuses on anything other then winning or losing the game is bad for the game and will create toxicity

3ofGot40ve1 votes

If they are focusing it on winning or losing then why are people getting the same or even more mastery points for losing as winning?

Dreadlocks2 votes

They arn't.

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