Jin Balance Discussion: Captive Audiance
FOR REFERENCE
Teemo Mushroom's (pre-bounce form) did not stack explosion damage when you got caught in multiple blasts. Now they space out in a way the blast zones don't naturally overlap.
Gangplank Barrels: Do not stack damage.
Caitlyn Traps: Do not stack damage.
Jih's Captive Audience: Stacks Damage limitlessly. '
Why is this? Is this fair? How would this be fair? Should this be allowed? Can this be allowed when no other trap in the game does this?
Captive Audience Stealths like Teemo Shrooms. And while it deals damage at the end, A single crowd control effect is enough to allow the damage to go off. We will assume he has 5 traps in 1 spot, a blitz grabs the jungler who comes in for a gank and knocks them up when he sets the traps off. that is 5x (260 +(1.2*[average 100 ad])) for a total of a free 1900 damage at level 9 before ult, w, or q from jhin. and excluding the hook and punch damage. that is an instant kill
NO OTHER CHAMPION. in the game has this ability
The jungler has no idea where the traps are, or if they used sweeper to clear wards, a way to spot them. or even if you swap blitz for thresh/ naught. you have a similar issue.
What are your thoughts?
My opinion is to remove the ability for the traps to stack damage. Force Jhin to use them as intended. No champion should be able to 1 shot anyone in the game at lvl 9 with no contest.
) could legit walk through them before they go off. Sure, Deadly Flourish can reach 2 seconds of immobilization, but you have to rank it up to get there (and that takes away from leveling Captivate Audience)