My Hope's for the Item Shop Clean Up
These are all my opinions and I would like to here yours, so please let me know if I missed an item you think needs to be changed, or you disagree with my choices.
- Either make this a true tank item with better tank stats or make this an actually AP Bruiser item and give it AP and/or cooldown in the build path.
- Halve the damage reduction, it is just too good at surviving burst, or just remove it.
- Remove the extra damage and keep Blackout.
- Increase gold cost to 1100 and add 10 AD.
- Replace with a different HP and AD item since a permanent slow is not a good idea.
- Remove Phantom Hits and give back an AD and AP ramp.
- Needs to be changed since the few users are forced to rush it and are completely useless without it.
- Make melee only.
-Nerf or buff the other lost chapter items.
- Replace its passive, percent reduction should not exist.
- Actually make it an item. If you keep the turret deactivation then you must add a defensive option for your own turret and also it should be an offensive item not defensive since to dive you want offense if the turret is deactivated.
- Remove.
-Remove. It was added because turrets were useless, but they have been buffed and are strong now.
Remove. Demolish exists now, so tanks don't need other split push options.
Percent penetration items all a 5 to 10% nerf in penetration.
- I think Zhonyas's defensive active should be reworked in general to be more interactive and dynamic, so by proxy I'm going to say yes, nuke this stupid clock.
would need a cost increase. As for the damage buff, that is fine.
When evolved gives you a nice chunk of Mana and has a Mana Shield activatable.
Has a AoE slow effect Activatable.
passive.