Mages should have a complete item overhaul
I feel like every single role in the game has so much choice in their itemization but playing mage feels clunky and repetitive like ADC's were before the update.
You want burst ?
or
You want tankiness ?
or
You want sustain ?
or
(WHO BUILDS THAT ANYWAY EXPECT
OR
)
And i don't wanna build support items for some bonuses and lose my burst. Why don't we have more options as mages to be safe or burst to make things even more rewarding when it succeeds ? Like the new assassin item that has a huge cooldown but gives you a satisfating kill if you manage it well.
And really, spellvamp needs a total rework because out of 130 champions only maybe 5 or 10 if them uses spellvamp while lifesteal is a major part of the game.
Why can't i sustain as a Mage anyway ? While ADC's can come and destroy me in two shots and then regen their whole health in some autos back in the jungle, i should just back and waste my time ?
[excluding the 3 starter choices] and maybe
.... More items like 
..... Why do you think AD champions are so strong in Mid right now? It's because building Zhonya's hinders your damage and overall usefulness for the majority of the early game, but if you don't build THAT specific item, you're taking a huge risk. Especially since it's practically essential VS
or
. For ADC, it's just really boring. The items aren't really unfair from what I've seen, just really meta. At least on Supports/Fighters/Tanks you usually have some personal options where you won't be totally useless if you don't run 5 out of 6 of the meta items.
and his highest winrate build
and gave it the stupid 15% healing from all abilities crap. So you can't even stack it as they both had the passive. When before this happened they both at +20% SV in their stats but different passives so you could stack it.
. That was my favorite way to build her and now I just have to go burst because of this.
and
that are actually interesting,
are all options,but most of the time you will only need one of them.
You need more damage?
is there
You are up against heavy MR?
and
, both having the same prices, similar build paths and stats, but each being chosen based on the champion. I think mage items should need a "second" Rabadon, something that can coincide with this, or that adds more diversity to core powerspikes.
diversity, though