Snowball meta sucks

Noobgoat20··58 votes·1,795 views

I know snowballing has always been apart of the game but now it feels like no game i play makes it to the 40 minute mark. I am a Kled top main and if top lane doesn't see a death in 5 minutes it feels like the top lane is there to fill up space on the map. If i am going against a tank i cannot kill them since i didn't snowball hard enough or i go against a bruiser and get camped the whole game. If i leave lane once i might as well kiss 1 tower good bye and the 2nd once will have like half health.

And if i play my second main role support(Braum/taric) then if i get my adc 2 kills the game is automatically gg, and there isn't a point is wasting 25-30 minutes of my time.

Solution- I think that the only way to fix the problem is to make towers stronger and to make objectives like dragon, rift, and barron that way if one team is stomping (which is every game) then at least the other team will have a chance to stop them before they get every objective on the map. I also think a slight nerf to some tanks and junglers is in need but that is only my thought.

23 Comments

AbiwonKenabi9 votes

I feel like everyone was dealing too much damage even before pre-season, and this is only exacerbated by the new Runes. Tower buffs would be really nice, at least to their durability, but players have been asking that for years now and Riot hasn't budged yet.

BeastOfCaerbanog3 votes

Given how currently every lane that doesn't have adc in it can be considered a rare exception, I don't see why it's the tanks that need nerfing...

ApexInTheCircle9 votes

{quoted}

Given how currently every lane that doesn't have adc in it can be considered a rare exception, I don't see why it's the tanks that need nerfing...

It's not so much the tanks that need nerfing, it's damage as a whole. Tanks shouldn't be doing as much damage as they do, period. And adcs shouldn't be nuking tanks, period. This whole game needs to lose about 15-20% of it's overall damage creep to bring everything back in line.

Hügö5 votes

As i agree the concept of a tank is not to deal damage but he has to "tank". While in MMOs the tanks get alot of taunts and shit to take aggro what should a tank in league do when he doensn't deal any damage to take aggro and not be ignored?

Fleiryn2 votes

Definitely not blow up squishies, besides tanks got lots of cc, might as disrupt enemy team.

Hügö1 votes

Then they would need alot more cc to be considered a threat.

I Love Roses2 votes

Remember in season 7 people say they want snowballing meta back? I remember.

AbiwonKenabi2 votes

A see-saw can teeter in two directions my friend.

Noobgoat203 votes

remember in season 7 when you could make a comeback in games

Leetri1 votes

I made 2 comebacks in my last 4 games. In one game we were several kills and towers behind but by grouping and focusing properly we caught up and won. Yesterday I won a game in which my team was 24 kills down, again because we grouped and focused properly. Maybe comebacks don't happen as often because people give up way too quickly and don't know how to play from behind?

Armstice2 votes

I think as a community 'snowball meta' is code for being so impatient as a community that inting has become second nature when players aren't ahead. I'm guilty of it myself, after the first 15 if things look grim the decision making becomes questionable at best.

Noobgoat201 votes

I think having the 15 minute surrender was a bad idea since people don't have the drive once it reaches 15 minutes and your down everyone is saying ff in chats

Armstice2 votes

The fact it's an option means the punishment for deliberately spoiling a game is pretty minimal. You can vote no to veto it, but then it's likely that whomever started the vote is going to continue to spoil it until you either give in, or the other 3 people finally just have enough post 20.

Noobgoat201 votes

yea i think it ruins them game cause one person just gives up

LordGeovanni2 votes

I play 40 minute games but its never because you can hold to 40 mins but rather because the enemy or my team is bad at playing the end game objectives even if they get dragons they will back instead of forcing the 2 man enemy team under mid tower rather than 5 man diving them and getting 2 free towers one after the other if not straight to the inhib

FourVsFive2 votes

yah its sad and feels like a wast of time, we can defend are base for 20min but there is no way we can come back, it becomes a how long can we delay are loss.. played a game around 40min where we did not get 1 tower lol.

PePsiLemoNN2 votes

But watching mages clear waves for 50 minutes is fun and interactive right.

CrackShack2 votes

This entire game sucks

Bard R Friday1 votes

Completely agree, mark and dash just ruins ARAM.

Succubús GF1 votes

[sg-lulu]

Sett a trap1 votes

I disagree, completely.

We got invaded and I died (Vayne), then the Ashe got a few more kills. She was already like 3-0 in lane phase.

Won the game 22-4-7 with 70K+ damage after the enemy team snowballing. We didn't have positive team gold until the very, very end.

Luckily 4/5 of my team remained chill, only the Kat freaked out. But they kept it cool and played around me and I got my 2nd item (BOTRK+Guinsoo) and shit was on.

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2663669219/203166158?tab=overview

Mid Gold ELO ranked solo game.

Noobgoat202 votes

to each their own i guess we all feel differently about how this meta is

swagpingu011 votes

i liked a lot tank meta in season7... it was so good to have the teamfight immortal dude that took al damage and gave in return lots of CC... the only thing i did not liked during tank meta i saw a tank in my team less than half of my games and i was just asking "top, jungle pick a tank plz i pick an ardent censer support" they just said to me "support u can tank also" now i am thinking what a bronze toplaner/jungler was thinking during that meta? maybe this?:"why should i pick the strongest role in jungle or top, alias tank, while my support picks the most powerful type of support, the ardent censer healer when i can pick a no CC damage dealer that just get destroyed by an immortal guy and the support is forced to pick a tank while the enemy team has a tank and also an ardent censer healer?"

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