Some Very Healthy Suggestions to Improve Laning Quality

XDDD·6/24/2016, 7:01:17 PM·1 votes·450 views

**1. A target non-champion units only key binding. ** This is very beneficial in cases where enemy laners unintentionally block the health bars of creeps, forcing you to attack them instead of lasthitting the creep. Not only does this make the laner miss the lasthit, but it draws unwanted creep aggro.

**2. Make the target champions only keybinding a toggle. ** This makes it so that a laner does not have to inconveniently hold a key while towerdiving, potentially making it unable to reach other keys (summoner spells, for example) so that they don't attack towers if the enemy laner chooses to circle the tower.

**3. Give us an option to enlarge health bars for minions. ** Not only does this make lasthitting easier, but it smooths out inconsistencies between resolutions. For example, when I play on a larger screen, the resolution makes the minion health bars smaller in relation to the background whereas on a smaller screen, I find it easier to last hit due to health levels being more apparent. When I play on a large iMac screen, it is harder to lasthit than playing on my smaller laptop screen.

4. Trim the model radius of minions more. We should be able to path through them more often and when enemy minions constantly change targets in certain situations, pathing around larger waves instead of through makes us miss several lasthits. This was not a problem last season and it's a major issue. I'm sure there's a purpose to the existence of unit collision (even though I have no idea what it is), but it doesn't seem to me that this is it's purpose.

5. Resynchronize tower shots with damage taken. In particular, we can see they clearly get desynced when a tower shoots one final shot before it is destroyed but the final shot damage doesn't register. In addition, this happens when people flash out of tower range after the tower has launched its shot but the damage is delayed or the tower shot animation doesn't appear to track.

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