I wouldn't have a problem with Tristana if she didn't have so many failsafe mechanics
And couldn't perform so many roles so well.
Personally I feel like ADC are in the same spot that assassins are in, in which their items are the main source of their damage output rather than their kits. This is probably also why the first ADC to get
gets to be the best, regardless of if it's
.
The main reason why Tristana is so overwhelming, is because she's allowed to pump out damage almost identical to other carries while being super safe due to her kit.
- Currently Tristana has top DPS and can pump it out at a higher range than Caitlyn
- Her rocket jump is either an engage or a disengage tool, and it's resetable. If she can't reset it through killing someone, she can just detonate her E at max charge to get a free reset
- If someone still manages to close in on her, she burst people with a 300-500 base damage ability and does a long AoE 600-1000 unit knockback
I'd be totally fine with Tristana being your go to safety ADC, being able to work well into heavy gap closer combs
, but I don't like that she gets to be master of all trades.
gets really high range on her attacks, but the cost of that is low ability damage and no steroids.
Also has a really high attack range, but that's for the sake of being a kite ADC and due to her having CC she has sacrificed a significant portion of her damage output.
Tristana on the other hand just has it all. CC? Check. Extreme mobility? Check. Long attack range? Check. High AS steroids? Check (7 bloody seconds...). There's no situation where it's a bad choice to pick Tristana, because quite frankly she has it all.
vs
. The tristana had about 45 cs in 13 min in a masters level game. Her other major flaw is she can never freeze a lane when you are behind.