Aatrox New Ultimate Suggestion
Well, i've been playing Aatrox for a while in Brazil on some kind of Brain Storming to generate a better ultimate and i wanted to suggest those alterations as a form of inspiration to Riot.
OBS: It's a very simple ultimate so don't hate it, and have 2 major points.
**1- During Aatrox ultimate both his W effects are activated at the same time and Aatrox have his range and size increased [not only his sword]. 2- When Aatrox activate his ult he will become shortly invulnerable and slow. Then Aatrox will Jump in to the air in one direction, transform himself and dive from the air transformed [something close to his Q but faster ] dealing damage on an area when he lands. The damage can be massive and the area way bigger if his blood pool is full. **
So okay, maybe you guys can see that as a kind of "shyvana 2.0" or something like that, but let me explain why i think that would be good suggestion to our beloved butcher: 1- Simplifying his W passive during ultimate make him more simple and mechanically friendly in general. 2- Making the damage dealing of his Ult scale with his full blood pool add window of power close to ryze window ["careful, ryze have his passive charged!" situations ] 3- Adding a invulnerability window on his ultimate gives space to profissional plays and reward good Aatrox players [avoiding zed, ezreal, ashe, draven, annie or orianna ultimates for example]. This skill is directly inspired on Fiora's W and should work with the same rewarding window to good players! 4- As a kind of juggernaut thing, being rewarded as the battle goes with a strong damage ultimate is kind of a default cool characteristic. Similar of the way garen and darius work, if Aatrox hit people enough he can deal massive damage with his ultimate to finish off his targets. 5- Having a second gap closer/escape add overall power to the champion as a split pusher and work better with his style. Also, having a "slow" moment before the ult kicks in gives reaction time to flash/move/react in a way that can punish Aatrox. That "slow" was inspired by the healing animation of dark souls 2, where you slowly walks before the effect kicks in.
In overall, Aatrox should feel as a fearful demon themed warrior. Something that should make people think about their picks and considerate during the game. The right point, i think, should be punish teams that ignore Aatrox, add power to his split push natural strategy and a better interaction with his team [let's all ult together now that aatrox have pool to we vanish vayne and sona].
The wrong point would be an absurdly mobile irelia that can AOE an entire team, having a knockup and also a free Guardian Angel. But that can easily tunned by balancing numbers like cooldown, changing the way aatrox lose / gain blood, changing stats and adding clarity.
Right now Aatrox feels like the only fighter that have huge counter plays on his both engaging skills [Q and E]. Maybe that is not a problem though. Maybe we could use this as argument to have more powerful ultimate.
Also i think that Aatrox ult should sound very epic and annouce when it's used. Like Nocturne or Sion. I'm sure it would feel like an amazing transformation to see a huge ass demon with a huge ass sword falling from the sky burning all your low life friends looking directly to you. Gnar kind of do that when he jump transform. I think we could do it with more glammor and fear involved!
What do you guys think?
For useless reference i am Diamond 1 in Brazil but i main sup, if somebody wants to know.