what the fuck is the ARAM algorithm

Vah Naboris··2 votes·603 views

4 ad carries on the enemy team and a twisted fate... towers didn't stand a god damn chance nor did the 3 melees we had

3 Comments

Dead flag blues2 votes

They should make towers stronger in ARAM. It's ridiculous if enemies have 2 marksmen, first tower goes down on the first ace, but if you do the same with a mage, you don't even take 40% of it

ChompyWulf1 votes

ARAM seems to have its own twisted code to torment players. Two tanks and three supports. Three assassins, a bruiser, and a mage. Two bruisers, two supports, one assassin. These are comps I've seen against three marksmen, a support and tank, or two mages, a tank, support, and adc....you get the idea.

Half the time it's GG thanks to RNG.

And the "randomized" champs. I've gotten Pantheon and Talon multiple times this season, like a lot. Other champs I'd love to use in ARAM? Nope.

Or my favorite, rerolls. Some champs you really don't want to use in ARAM. Like Udyr. So you reroll. Now you have Volibear, just about as close as possible to the champ you just rolled to get out of.

There is some seriously screwed coding for this mode, or my luck is just the worst.

Baka Red1 votes

It is called Random for a reason. If you don't like randomness, there are other game modes out there for you to enjoy.

Also, if an ARAM team has four ADCs and TF, they have no frontline. So if the enemy team has any kind of frontline, those squishies would have had quite hard time to get anywhere and the enemy team engage would have excellent chance to squish them like.... well... I leave that to your imagination. You can probably figure out something nice to end the sentence with. :)

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