Can we talk about a big change to CC and chain-CC?

PokladnicaZla··2 votes·164 views

Hello. Recently I had the idea how to address CC and chain CC in the game. The solution is rather simple. What if we make the first CC that hits apply it's debuff for it's whole value,the next CC hit within the next 3seconds applies 75% of it's value ,the third 50% of it's value? Let's call it ˝Breakthrough˝
Changes that would go with it;

  1. Airborn effects are now effected by tenacity.
  2. Airborns effect,slows and silences do not proc and are not effected by ˝Breakthrough˝
  3. Tenacity now reduces the duration applied,not the base duration of the CC .

It's doesn't make much difference to squishy champions,but it would mean a lot to tanks and melee fighters. Airborn effect still keep special role as CC,as they aren't affected by this effect,but are by tenacity.

I know a lot of thing would need to be addressed,but this could be a step into the right duration.

5 Comments

Mordepool1 votes

It's called Diminishing returns. It's an old MMO standby. Riot doesn't want it since it applies to everyone. Riot only wants it to apply to some fighters

PokladnicaZla1 votes

Why would it be wrong if it applies to anyone? I mean squishy character are going to get killed with or without it? It would be beneficial to tankier classes.

Mordepool1 votes

Riots stance not mine

PokladnicaZla1 votes

What is your stance on this tho?

Mordepool1 votes

It's unsatisfying to join into a fight. Land your cc and have it end early just because they got hit prior too.

It's also unsatisfying to be cc'd and unable to avoid the 2nd and 3rd CC coming your way. This option is available but such a huge drawback losing out on an important during the rest of the game that's it's unviable as an option

The second option could have Counterplay if given a window of power to cleanse the CC as a passive affect or having a Massive shield Trigger when hit by 2 CCs.

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