In spite of any preaseason problems - Thank goodness for the changes to macro
Teleport is now 4s Laning actually lasts longer than one teamfight with turret plating Towers deal significant damage to divers now Minions are reworked to be less autopushy
I know the game state won't be perfect, preseason never is and even in a good state there's problems. But its a breath of fresh air being able to actually pick champs that scale without worrying about one mistake ending the game since they'd get tower for free. It feels like the state of the game is normalized in one of the most important ways even if fights end really fast still.