Guinsoo's Rageblade now grants Armor & Magic Penetration
One question:
#WHY?
One question:
#WHY?
weird how we're leaving out that it no longer scales its on-hit with AD or AP or how it's losing its AP/AD gain per stack
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=79112oWI,comment-id=0002,timestamp=2018-11-07T04:19:21.590+0000)
weird how we're leaving out that it no longer scales its on-hit with AD or AP or how it's losing its AP/AD gain per stack
It's only weird until you remember where we are.
Seriously, fuck OP.
“Added” is to imply inconjuction with the current stats. He’s being completely disingenious omitting the fact it’s being replaced with its multiplicative stat boost.
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=79112oWI,comment-id=0002,timestamp=2018-11-07T04:19:21.590+0000)
weird how we're leaving out that it no longer scales its on-hit with AD or AP or how it's losing its AP/AD gain per stack
Accidentally read it as "Added". Mb on that part.
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=79112oWI,comment-id=0002,timestamp=2018-11-07T04:19:21.590+0000)
weird how we're leaving out that it no longer scales its on-hit with AD or AP or how it's losing its AP/AD gain per stack
It's losing the .1% on hit scaling but it starts out with 15 on hit damage over the current 10.
From the looks of it will be a much much better first item and about equal at 2 items and fall off more at 3+ but it will still be broken late game cause double on hit is BULLSHIT broken OP.
Edit: just read the PBE notes again it's % MR/AR not flat pen. this item is beyond broken at all stages of the game.
15% penetration oh no call the cops it's darius E passive
level 2 darius E passive lul
51% effective armor with just
and
less armor with armor pen items even less with lethality items . Is the true damage build the next new thing. all for the stat that is intenentionally designed to scale the worst in the game innately with no penetration and 6 items (no penetration not likely ever) (6 armor items even worse.)
Look at darius. He can get 90 something percent armor pen with his e passive, cleaver, and ldr. Does anyone actually build that?
when this new rage blade version comes out they just might (also rage blade despite not being complained about when it had its passive at 50% hp that gave ap attack speed lifesteal and spell vamp has been reworked as much as Taric and Ryze)
[{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=79112oWI,comment-id=0002,timestamp=2018-11-07T04:19:21.590+0000)
weird how we're leaving out that it no longer scales its on-hit with AD or AP or how it's losing its AP/AD gain per stack
IT'S FOR THE VIEWS MAN
_THWOMPING INTENSIFIES
_
(No flame, but like, thats the vibe this change gives)
i guess 15 armor pen really will kill tank class with 300 armor with 2 items. Yeah.
What 2 items give you 300 Armor? Tell me this, I want to become a malphite main now
Base armor and two frozen hearts? Plus maybe shoes since people don't always count that?
I dunno, best I can come up with. Taric maybe combined with two frozen hearts due to his armor increase?
[{quoted}](name=Forced Abortion,realm=EUW,application-id=3ErqAdtq,discussion-id=79112oWI,comment-id=00040000,timestamp=2018-11-07T14:02:44.544+0000)
i guess 15 armor pen really will kill tank class with 300 armor with 2 items. Yeah.
It's % armor shred. So against a 300 armor tank it's 45 armor. Also you're vastly over stating the amount of armor tanks have at 2 items.
It's % armor shred. So against a 300 armor tank it's 45 armor. Also you're vastly over stating the amount of armor tanks have at 2 items.
it's % armor penetration not shred.
Armor penetration only applies to the item holders damage.
Armor Shred improves their teams damage (cleaver)
shid we all jumping to level 18 when you get 2 tank items? or is it that tanks only get 2 items at level 18 which is much more likely? not to mention this goes for any champion not more than 30 armor off the mark not just tanks
In what off all worlds its takes you to get 2 items at lvl 18?
_ not to mention this goes for any champion not more than 30 armor off the mark not just tanks_ Not to mention, my bronze friend, ad+ap scaling works better against non tank.
and % pen the thing we are actually talking about works better versus tanks not to mention there are non tanks in the game who are melee and not hyper mobile. Idk some one said that 2 items plus base is 300 armor as if every champion is magically at level 18 after 2 items which is the only way that is true while also building some underpowered items. and ignoring that 2 items also will penetrate 49% of your armor if this goes through and mages have the best mr defensive option cause they took it from tanks and all of tanks and fighters defensive options are 55 mr or less. they have one option that is 40 mr that jumps to 80 if a tank gets in a super bad position.
Stop posting only half the changes!
It lost its AD+AP scaling and no longer grants AP or AD
Riot: People are complaining about Kai'sa. We need to nerf her. nerfs Kai'sa Riot: Hey guys, we should buff Rageblade, right? Let's give it hybrid shred on top of everything else it already does. That sounds really good!
: You fuckin' wot m8?
It isn't a buff to Rageblade, it is a shift of power.
Rageblade lost the scaling on their on-hit dmg. 15 flat damage instead of 5 physical (0,1 AD ratio) + 5 magical (0,1 AP ratio)
Rageblade doesn't grant AD or AP bonus with each stack, only AS.
At lvl 18, Guinso grant 15%armor pen and 15% magic pen (we don't know if it is total armor/MR or if it is bonus armor/MR).
Rageblade now cost 200 less (3100 instead of 3300).
I think the idea is to let it be "THE" on-hit item and give on-hit champion more power to their kit lategame by the penenatrion armor/MR while lowering the scaling that this item could give. It is notably a nerf to AP on-hit build.
It doesn't give many stats for 3100 gold. What like 25 ap/ad/as? Plus 15 on hit. It is sort of weak for an offensive item.
If they want to give Guinsoos Hybrid pen, then the phantom NEEDS to go, otherwise this item is just ridiculous.
And yet they kept the double hits
Ya AND the cost is less.
Like WTAF
Voice of evil here, but it looks like they're trying to curb it's power away from on-hit guinsoos users that already shred tanks.
armour pen/magic pen won't improve yi's true damage, and if jax is running conqueror then the true damage conversion also doesn't benefit.
also it moving from flat damage bonus to between 6-15% armour pen/magic pen makes it less of a "your adc dies to varus right clickin ya in lane" deal.
Its not any of that that makes it OPAF. Its the double hit shit
not looking forward to the 1v5's that the on hit
willget every game. no seriouly. build on hit. dont build crit. i never do. get
and thats al the damage you need then build some tank items. anyways im already having Vietnam war flashbacks of AP yi and tank yi.
: I don't care whether it's a squishy or a tank, imma kill it in 2 autos.

Dank
her passive owo
i know man
If you skip boots and take a mallet and an ardent with lethal tempo then secondary into resolve for font of life you get the battle support ive always dreamed of
{{ Not good for ranked but probs amazing for solonorms or flextrolls
Because this game NEEDS more damage.
Every item in this game HAS to do damage
Every Rune in this game HAS to do damage
Every skill in this game HAS to do damage
The most damaging thing about league is its balance team. Just look at the damage they have caused to LoL overtime.
It doesnt give bonus ad/ap anymore and only +15 physical damage on hit.
Rageblade ADs werent killing things fast enough. 2 seconds is too long I guess.
It loses its scaling though. This is predominantly a nerf for on-hit users, except those who deal hybrid damage (Jax, Kog, etc.)
Why does everyone keep calling this overpowered? ALL of the scaling is gone from the item! Pen isn't going to make up for the loss of that scaling, but it is a step in the right direction.
Because not only is pen an important stat but there's not enough viable sources of it available especially for hybrids?
E maxed,
and new
= 90% armor pen
Plus Conqueror = 110% armor ignored?
The combination of those will provide an armor penetration of +/- 65%. Not worth imo.
RIGHT CLICKING INTENSIFIES
laughs in Kayle