@Morello @Meddler: I really think these Malphite buffs are a mistake
He's already perfectly balanced. He can win lanes vs any ADs by maxing W/E depending on whether the enemy is AA dependent. If he starts snowballing, he can max Q and build AP and wreck face mid game. He's gated by his mana pool, a lack of any sustain and the previous buff to his passive helped a ton. He's exactly where he needs to be at the moment.
What these buffs do is remove any moment of weakness. If I'm against a non AA depedent AD (Renekton as an example), I'm maxing W first, E second and stacking armor and straight up just out-trading him by pressing E and auto attacking him a few times now. Not only to I passively get an armor bonus that helps with my durability, it makes my Es damage much higher at all times because the armor is passively there. And if I'm against an AA depedent champion? Forgot it, he already auto wins those lanes with E max first, W max second. This just makes those lanes even more favorable.
You're doing two things with these buffs: you're removing his mana costs because nobody is ever going to use W outside of all-ins and E max is all he needs to out-trade any melee. And the armor bonus that he has now, it is strong when active yes but it costs mana and has a down time, giving him a window of weakness vs ADs.
Malph is perfectly fine right now, please don't go through with these buffs. You're just going to end up completely gutting him in a few patches when he becomes pick and bans. And because you never just revert buffs and go back to a state where the champion is perfectly balanced, he's going to be made weaker overall in a few patches.