Ruby Sightstone should enhance support items.

Scrimshäw··2 votes·303 views

Reposting this because the other one only had 18 views, so hopefully this one will at least get downvoted to oblivion.

Ruby Sightstone gives upgrades to support items, some examples include but are not limited to:

Mikael's Crucible - When using the active, increases speed of the user and target by 40% that decays over 3 seconds. Ohmwrecker- Active can now be used to disable enemy base gates for five seconds. Locket of the Iron Solari- Shield now heals afflicted allies for 10% of missing health Twin Shadows- Adds an extra ghost Righteous Glory - Movement speed bonus now always procs (despite not moving towards enemy champions) Ardent Censor - Increases active duration to 10 seconds.

... thoughts? Most laners don't buy two of these items together, with the jungler or top laner sometimes getting Righteous Glory and Sightstone (really only in LCS)

other than that... thoughts?

P.S. These are all just ideas for upgrades that I kind of spat up in like three minutes.

2 Comments

Deep Terror Nami1 votes

I saw a red mention they were looking into ways to combine the Tier 2 gold items and Sighstone into a new set of Support items (since both are almost universally required, yet the final upgrades not so much). They could have dropped the idea or have been too busy on the AP itemization and Devourer changes.

Deep Terror Nami1 votes

Ah here it is; Relevent part at the bottom in bold.

In a reddit thread voicing concern over the growing complexity of systems such as wards, jungle items and enchantments, and various other things typically added during preseason, Xypherous commented:

"There's so much stuff getting added to the game in preseasons, does anyone else feel concerned that riot are going to completely overload the game with crazy new objectives on the map, stupid reworks to roles (16 jungle items+ 4 camp passives) and bloated unlikeable champions?

I sympathize with your concern - we did add a whole ton of stuff in the previous two seasons - designed to solve specific problems - but each of these can be refined to a certain extent.

While I can't speak to a lot of the other work going on - I will say that a lot of my work will revolve mostly in refining the systems that I've created to something more streamlined and multi-functional.

For example, there are roughly ~8 trinkets doing the work that 4 trinkets could do - one of them being completely unbalanceable for early game - and they're all super narrow in terms of purpose.

For example, one of the ideas that I'm testing is that you can merge your Tier 2 Gold item with your Sightstone if you don't really want the added burden of managing the Tier 3 support actives and then feeling sad over that wasted 'slot.' If there's anything in particular bugging you though (you seem upset at Jungle, for example) - let me know."


Just something Xypherous was testing.

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