Item Idea for a stacking mechanic.

Denims Wrath666··1 votes·166 views

The Arcane-Hextec Scepter- each minion kill and pet is 1 stack, kills/assists/large minion and monster is 3. at 100 stacks you get a 20% increase in the stat you chose to improve (so if you picked cull and cloth armor, at 100 stacks you get 20% more armor in total). can have multiple build paths for hp, ad, armor, mr, ap, movement, and mana/energy. Cull+ raw stat + combine cost to equal a total cost of 1500. the movement speed and mana/energy would not be changed until the stacking was complete. can buy multiple rods, but only stack one at a time. completing the item gives a permanent buff of 20% in the stat complete, even if the item is sold.

2 Comments

Rewt1 votes

this item would be disgusting. 20% boost. jesus fuck. Literally 2 fucking rabadons on Syndra. She would actually be able to just press R and kill a tank without set up.

Denims Wrath6661 votes

alright... a bit of a spin on this buff then. first staff completed is 10% buff in the stat specified, second staff is 12%, third is 14% ect. this way its even slower to snowball, and almost impossible to reach 4 staffs completed. example of the staff's buffs would be like 10% armor buff and 12% ap. i see this buff's picture could be like a pie chart of stat colours, and just give the stat buff improvement a staff completed number. like armor would be staff 1, ap would be staff 2 and the number would represent the multiplier.

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