@Meddler How will these Trinity Force changes affect GP?

TheHurricaneGamr·5/22/2016, 12:03:07 AM·7 votes·950 views

As a GP main, these Tri-Force changes fascinate me. On one hand, Gangplank gets a huge tower pushing buff, but slightly worse teamfight/skirmishing. What will you guys do if Gankplank proves to be too weak? Will you add crit into a passive somewhere, or buff his base damages? Edit: Also wanted to ask, is there any Poppy buffs being considered? She's been under performing the past couple patches it seems like.

6 Comments

MunchCrunchLunch5/22/2016, 2:31:38 AM2 votes

make a crit melee only item maybe. honestly i dont know but if they introduce an another crit ad item. you might have to deal with every adcarry doing 1k+ crits on regular bases.

Powderkegg5/22/2016, 12:30:58 AM1 votes

I don't think the crit loss with hurt him too much. Tf will be cheaper and the increased cdr will be nice, his early game going into mid will be worse but late game will be the same.

10Tickler5/22/2016, 3:45:45 AM1 votes

Woaaaaah woaaah woah, hold on, what?

ANOTHER TF nerf? What in the Fuck? They JUST removed the AP from it, and now they're taking away the Crit? It's built from THREE items, a Crit/AS, a HP/AD and what used to be an AP/Mana one, and they're making it WEAKER again?

The hell riot!

LilxPaprika5/22/2016, 9:38:25 AM1 votes

I would like a crit chance mastery or new runes perhap or another item without attackspeed that gives at least 15% crit chance but less crit damage like -20%.

Crit runes could all give like % bonus base ad but convert to crit chance if a minimum of 20% is reached. You could choose from either plain crit runes or crit runes that give you twice as much crit chance but at the cost of less crit damage.

I'd change sheen, have it no longer scale off base ad, rather give it a fixed value that's about the mean of all champion base ad.

I'd do a similar thing for all total ad scaling champion spells such that they only scale off total ad but still gain damage per level and scale off bonus ad only.

Now I would give triforce maybe less cooldown maybe 10% less attackspeed and like -50 mana and you'd have room to give it like 25% bonus base ad.

Might even give sheen a slightly smaller value something close to 185% base ad on sheen procs to allow for say 30% bonus base ad.

Bonus base ad is cool because it enhances auto attacks like crit but with less scaling and is not counted as on hit. It's great for AA bruisers who aren't that interested in stacking ad. It can also work for carries as it synergies with crit.