Proposed Taliyah Buffs

Tickle Me Castro·6/14/2016, 11:43:14 AM·1 votes·408 views

The one thing I have to say is that Taliyah is fun to play, probably one of the funniest champions I have played in a while. When she first came out I did a little struggling learning the basic combo, but when I got that down it was easy flying and she seemed really strong. However, now that people have gotten use to her I have noticed a few strong weaknesses. Particularly when you are losing lane.

This brings me to my proposed buff. I think that it would be fair to keep the worked ground mechanic, but allow her to cast 2 additional stones for a total of 3. Taliyah uses the worked ground to help keep her from easily clearing the lane and roaming constantly, but if she is unable to utilize the whole lane and is stuck under tower you are just sitting on worked ground the entire time. It is frustrating to be unable to clear even the melee minions.

I think that this would keep her from being a complete snowball champion, while allowing her to be able to at least put up a fight if you are losing the lane.

What do you all think?

2 Comments

JafarThePanda6/14/2016, 12:00:01 PM1 votes

how about we don't buff taliyah because we don't need more mid laners becoming overpowered and toxic. It's already the most cancer lane and position in the game next to ADC

A Bad Mystic6/14/2016, 12:50:36 PM1 votes

Shes good, she doesnt need buffs, just move to a location where you havent worked the ground and cast for the entire q to go off. Also think ahead of where you q instead of just spamming it so that you leave yourself some options. Generally try to keep one or two worked grounds leading to your tower to allow for quick escapes if needed.