In what way is PD Mallet Yasuo healthy for the game?
It had been a while since I had played versus a Yasuo top....I was a Yorick.
It was a veritable hell. Granted, Yorick may not be an end-all Yasuo counter, but him being a Juggernaut should count for something.
Just endless poke with Qs, dashing around, E-knockup-E out so I can't retaliate. Gets PD like fifteen minutes in and I am no longer allowed to fight him, what with the reduced damage and all. I wouldn't even mind not being able to 1v1 a champion top its just that Yasuo has all the tools to get into my face and force a fight, and chase me down if I try to run away. I won't even go into his bullshit shield that is incredibly hard to deal with as a melee, which is a post unto itself. He blocks my E with Windwall and just dashes out of my W wall, so I have little hope of ever forcing a trade in the first few levels where I might have a chance of fighting him.
It's ten times worse once he buys Frozen Mallet because I am no longer allowed to run away. He will perma-slow me, E onto me, knock me up and then ult. His crits then ignore the armor I buy (I even rushed Randuin's first item, fat load of nothing that seemd to do me), and if I'm getting ganked as well there is no escape. He can sit there and hold his knockup or just aggressively dash onto me and do it melee range, and its utter hell. There's even the bullshit thing where his ult tries to place him outside of tower range. I can't step up to CS, I can't hope to fight back because PD tips it into his favor, and I have to be a sitting duck under tower most of the time and fair game to gank. If you gank him, he just dashes all around a minion wave and charges up his Q to either knock you up and run away, or ult and get a double kill.
He then transitions into either a skirmishing god that knocks everyone up and ults, or just another cancerous splitpush that requires 3 people, each with hard CC, to stop. He can then get an IE-BT-GA and literally become unkillable. It's incredibly toxic and absolutely no fun to play against.
I'm not necessarily saying Yasuo himself needs straight nerfs, but something needs to be done about him rushing PD and Mallet top lane and becoming oppressive and unmanageable. It sucks the fun out of a game and ruins what little impact you can hope to have as a top laner.


Because I think his entire kit is about NOT letting the opponent play the game, being perma slowed from a screen away
while his critters chase you down, Getting silenced by him for 2 seconds on 3.6 second @40cdr cooldown. unless you want to set yourself seriously behind and buy a first item
all he has to do is flash on you when his jungle comes and you can't do shit. Hell you can't even try and get close (especially as an assassin) to him without him stopping you and having his team blow you up.
And even if all that silence shit wasn't enough, how about basically getting a free
on a much lower cooldown to eat up more of you spells.
face the wind man.