Pathing/Creep Block in this game should honestly be priority one

Ahri Body Pillow··1 votes·1,354 views

It is seriously some hot garbage. I cannot count the amount of times I've been stuck in my own minions because Riot's pathing system makes me do the cha cha slide for 4 seconds straight, forcing me to flash or getting me straight up killed. Or the amount of times I've died or missed out on a kill because I clicked the very edge of a wall and it forced me to walk backwards. I wish I were exaggerating but I'm not.

This is ridiculous.

1 Comments

Metal Janna1 votes

[{quoted}](name=Ahri Body Pillow,realm=NA,application-id=3ErqAdtq,discussion-id=5ngEA6EX,comment-id=,timestamp=2019-01-21T17:13:17.329+0000) Or the amount of times I've died or missed out on a kill because I clicked the very edge of a wall and it forced me to walk backwards.

"No pathfinding" mode please Riot. "No pathfinding" would mean that wherever you click, you character walks directly towards there regardless of obstacles in the way. So you're trying to flash over a wall, and click the wall, and instead of the game deciding you clicked too close to the other side of the wall and trying to path you around it, your character just walks straight at the wall.

This is a bigger issue than creep block for me. The number of times i've failed to flash over a wall because I couldn't just walk up to it...

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