Frozen Mallet need some love.

Dremiist··2 votes·773 views

currently: item 3022 700hp 30 AD

89.3% gold efficient

suggestion 1 item 3022 700hp 40 AD passive

100.913044% gold efficient

pushing it a bit. suggestion 2 item 3022 700 70 passive 132.72% gold efficient

before calling my suggestion riduculously broken and unfair for other items:

item 3078

121.96% gold efficient without its two passives. which mean it's much more higher! more base damage more gold efficiency and if you add item 3053 it become ridiculously efficient

item 3071

104.67% efficient without it's 2 passive which mean it's higher too! the more armor they stack the more efficient it become which can become ridiculous

and now item 3083 ...

item 3083

is 103.75% gold efficient, without its passive

item 3083 Armor becomes 692.84% gold efficient, when Warmog's Heart is activated and you have not taken damage in the last 8 seconds.

item 3053 can be 52.27% gold efficient up to 2XX% gold efficient depending on who you building it,yes almost 2 time more efficient with the passive.

item 3748 is 103.24% gold efficient with passive scaling with the item bonus health. gold efficiency is further increased by 0.6% for every 100 Bonus Health obtained (excluding its own HP).

other:

item 3068 is 80.7% gold efficient :( this item need some love 45 armor and 450 hp is quite low the passive early game dmg got nerf quite a bit , could buff the stats or make sunfire cap stronger late game by making the passive dealt max % of your health in damage.

item 3143 is now 84% gold efficient "golf clap"

5 Comments

Taarki1 votes

I like the first idea (700 HP, 40 Attack), but the second idea (700/70) is WAY not good. We will have way too many tanky fighters (vi, xin, wukong etc) taking it and completely wreaking everyone.

Dremiist1 votes

{quoted}

I like the first idea (700 HP, 40 Attack), but the second idea (700/70) is WAY not good. We will have way too many tanky fighters (vi, xin, wukong etc) taking it and completely wreaking everyone.

because they have a gap closer and can stick on people very easy but that's because they themselves are obnoxious.

and are the reasons why items like frozen mallet cannot be a thing they are the reason why champion with horrible mobility stay horrendous, not 100% their fault but adding an item to help those champion will only make champions you mentioned stronger

Frostwoman1 votes

The thing is, Riot doesn't like Mallet for the reason they didn't like old Phage. It's too snowbally.

I mean if it gets to the point again in Season 2/3 when bruisers just rushed Frozen Mallet and some other HP items, they do insane damage while being impossible to run from.

Once a toplaner gets a lead and a frozen mallet, they pretty much destroy the lane utterly and completely. They can't be killed, they do damage, and they have a seriously huge slow on top of it.

Marthian1 votes

And outside laninig phase, it's practically a death sentence if you hit someone and keep doing so.

Perma-slows are not healthy (There are some other offenders too like Mordekaiser's ult and Rylai's interaction.)

dangopee1 votes

Riot just wants to pretend the item isn't in the game.

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