What happened with auras in the game?
The only one I think is left is Abyssal Mask. So could you refresh my memory as to why they were taken out?
The only one I think is left is Abyssal Mask. So could you refresh my memory as to why they were taken out?
Riot didn't like 'invisible power.' That's what they called it anyway. The idea that you couldn't easily see something being done to help or harm you bothered their weird game philosophy. Which I slightly agree with, but on the other hand it also limits creativity for abilities being more varied.
and
stayed because, to my understanding, AOE debuffs are generally easier to balance than AOE buffs (which was stated when Riot removed Zeke's Herald; it was generally really weak in most situations and was often considered a trap, but they couldn't really buff it because when it was purchased and used in the right team comp, it was very, very strong).
In other cases (like old
and
) the auras were universally good which basically made them mandatory purchases, skewing any possible choice the player had in a given situation. (10 MR wasn't a lot, but in a teamfight, it could make or break a fight because that little bit of extra MR could keep your squishier targets alive)
and
stayed because, to my understanding, AOE debuffs are generally easier to balance than AOE buffs (which was stated when Riot removed Zeke's Herald; it was generally really weak in most situations and was often considered a trap, but they couldn't really buff it because when it was purchased and used in the right team comp, it was very, very strong).
In other cases (like old
and
) the auras were universally good which basically made them mandatory purchases, skewing any possible choice the player had in a given situation. (10 MR wasn't a lot, but in a teamfight, it could make or break a fight because that little bit of extra MR could keep your squishier targets alive)
That’s actually brilliant on their part. Thanks!

You don't want aura tanks to exist.