Please Don't Do This to Karma
I will start by saying please don't destroy Karma. These changes that I am seeing will force her to be a support. This is because her new style is going to be what Riot focuses on because that is just what they do. So when she synergizes too well with her new W and RW in bot lane she will get nerfed around her other abilities until she is only playable when duoing bot with those 2-4 champions that abused her new W and RW. I will begin with discussing what the proposed changes are and then offer some suggestions of my own.
Passive - Gathering Fire Kindled Spirit - When Karma deals damage to an enemy champ or large monster, Mantra’s cooldown is reduced by X seconds (to a cap of Y times over Z seconds).
Souls Alight - Karma can see her allies’ total basic ability cooldowns.
Obviously Kindled Spirit is completely fine, but Souls Alight will clutter the screen and will be way too overwhelming to look at on the screen.
Q - Inner Flame Functionally, the same as live
All good here.
W - Spirit Bond Ally Cast: Karma reduces target ally’s basic ability cooldowns by up to X seconds. Mantra - Harmony: The cooldown reduction amount is increased by Y seconds. Karma restores Z% of the ally’s max mana.
Enemy Cast: Karma deals X damage to target enemy. If they don’t break the tether, they are dealt X damage and rooted for T seconds. Mantra - Renewal: Roots for longer. When this deals damage, Karma heals for Y% missing HP + Z% AP.
Ally Cast: Just why do they think that this will not get abused by like 2-4 champions. Like this is going to break some champions that are super gated by early cooldowns and mana costs. Now they will not have those issues and will be able to abuse the crap out of their kit way earlier in the game.
Enemy Cast: All good here.
E - Inspire Grants an ally movespeed and a shield. Mantra - Defiance: Grants the target bonus shields. Other nearby allies split X% of the shield and movespeed between them.
All I have to say for this one is why give the AoE movespeed instead of the shield bomb. The AoE movespeed and AoE shield can be accomplished buy purchasing two items while the shield bomb can not.
R - Mantra Functionally, the same as live
All good here.
For Soulflare (Mantra-Q), we’re loading more of the damage into the initial hit of the projectile, and less into the detonation damage - using Soulflare to poke should remain powerful even later into the game.
This one actually confuses me a lot. Like she should need some CC to get all of her damage off, but now she will get most of it off as burst. If she ever sees mid lane after this gets introduced then It will get its damage nerfed and become useless because of this change.
For Renewal (Mantra-W), we’re changing the scaling to scale both with Missing HP and directly with AP - even if you’re building AP instead of tanky, your healing should be substantial.
This is how it should have been all along. This is a good change.
For Defiance (Mantra-E), the shared shield (and movespeed) percentage will be much higher than live, but will be split evenly across all nearby allies - now using Defiance will still be quite effective in a 2v2 or 3v3 scenario.
No, just get rid of the AoE shield because there is already an item for that and give back the Shield bomb.
Now it is what I would like to see.
Passive - You nailed it, but no need for the ability to see ally cooldowns because the mechanic that was used for is gone.
Q - Is the same, but the slow scales healing and shielding items and/or mana per 5 items. Higher possible max slow. RQ - Now if the second part of the Q connects the enemies become marked and Karma or any of her allies that deal damage to the enemy get haste.
W Enemy Cast - Exactly like they said. RW Enemy Cast - Also great change. W Ally Cast - Now gives armor and magic resist. The Armor and Magic resist scale purely with the healing and shielding stat. RW Ally Cast - Adds an addition half of the armor and magic resist and gives both Karma and her ally a 20% damage buff while the tether is attached.
E - Is fine. RE - No AoE shield, but now give allies haste and add a shield bomb.
R - Is all good.
I believe these changes would allow for both Mid lane and Support Karma to exist together in a healthy relationship and that It gives players back what they want. Almost forgot a super important point. GIVE KARMA HER FANS BACK PLEASE. What do you guys think?
on the other hand could be pretty abusive.
I was prepared to think deeply about your arguments and try to get where you're coming from, and then you typed those magic words that allowed me to ignore the rest of your post.
two event horizons!
poke op