Does Pro level gameplay translate into Low level Elo?

Akasuisei··1 votes·768 views

I'm curious about how much the gameplay at the Pro Level translates to the lower Elo levels and if so, which parts? I understand that there are basic concepts about CSing, taking objectives and warding on a general level that should be the same for all levels of LOL, but I feel like no matter how much I watch the Pro's and try to copy their play style, it doesn't mean anything in lower levels. I'm not talking about individual skill level on Champs, but more about the general game play like laning, and going for objectives.

It seems like even by watching tons of pro games and tutorials, the enemy team is just not at that level in lower Elo so pro playing styles don't work and its really just a flip of the coin whether you win or lose.

Any thoughts or advice? Anything that really should be focused on and copied from Pro Games? Or should I just poshlish up a pretty new quarter and flip heads or tails to see if I win?

12 Comments

1st Movement1 votes

You haven't learned anything from watching

You have to understand why they do it and improve your own mechanics

Playing with the same attitude over and over again and expect to win doesn't cut it Understand why you have trouble with winning

EndlessSorcerer1 votes

It does and it doesn't.

When watching higher ELO games, you should try to learn and emulate a lot of their basic skills. For example:

  • Last hitting (know how to set up minions to be last hit under tower, know when to give up CS)
  • Trading (timing, knowing power-spikes, taking advantage of cooldowns)
  • Wave control (freezing, shoving, stacking waves)
  • Ganking mechanics (timing, pathing, try to save gap closer to follow their escape)
  • Taking advantage of your lead
  • Warding

While more complex factors such as team compositions and rotations may not be as applicable at your level of play, you can still take advantage of them.

However, it is true that what works at higher ELO play does not necessarily work in lower ELO games.


You have to adapt to the ELO you are in; the champions, playstyles and strategies which work well in Gold will not necessarily work in Silver.

From what I recall of my time in Silver last season, I identified four main weaknesses that I sought to exploit:

[1] Players typically have poor general skills in lane.

Players don't really know how to manage minion waves, trade proficiently, shut down opponents or roam. Due to this, it's really quite easy to get ahead as a mid- to late-game scaling champion (i.e. Wukong, Nasus, Irelia) without falling behind and even snowballing early.

Also, players often overextend or ward poorly so you can often get fed rather quickly when jungling if you have strong early ganks (i.e. Volibear, Xin Zhao, Kindred).

[2] Players tend to group around objectives constantly and/or at bad times (they don't rotate well).

Honestly, a lot of my matches devolved into essentially ARAM. Both teams would group around an objective (i.e. a tower, inhibitor, dragon, baron) and proceed to spend the next couple minutes walking around it and exchanging poke until somebody gets caught out or sloppily engages a teamfight. I got a lot of use out of Ziggs (mid) and Varus (ADC) during these times since I could easily disengage fights, poke them down, or pick someone off.

[3] Teams tend to lack durability and CC

This isn't always true but I ran into many teams composed highly of squishy, high-damage and low CC champions in Silver. To compensate for this, my champions would usually at least have one strong CC ability and/or some durability to fill this gap.

It's hilarious how having even one durable fighter/tank and/or some AoE CC can change a fight against a team of carries. The ability to engage/disengage fights or pick people off is massive.

[4] Very, very few people know how to support properly.

Support seems to be the role that people are usually forced into playing (at least before dynamic queue). As such, it was typically filled by a player inexperienced with the role and a good support could be extremely influential (since they didn't have to worry about the other support countering them).

As such, an experienced support player would (even with a poor ADC) be able to dominate bottom lane. After crushing the enemy bottom lane and when their ADC is back, supports can roam mid or support their jungler during an invade to spread their lead and get their other allies ahead while shutting down their enemies.


Obviously, I would recommend playing champions you love and who you are experienced with. However, I would recommend you take a look at what mistakes or trends appear during every game and think on how you can exploit them.

Akasuisei1 votes

Thanks a ton for the ton of info! This is a really good analysis of 4 weaknesses and I can see them in all games in the lower Elo's.

Ðelofasht1 votes

From what I've found of being in Plat during this past Preseaon and in gold right now, and Silver back in S3 and 4. . . The tactics you see applied in pro play applies a great deal to lower ELO. The difference between them is, normally you can't rely on your team to help with any of that, so you need to build SUPER speedy and run around and do it all, buy pinks, ward up, split push, TP to team before a big fight, and all before the rest of your team can throw. Good luck!

If you do find others that know what to do generally and start grouping with them, you may end up facing groups of people who do the same. That's how it's been working for me, and in addition to that there is a big problem with being on a win streak and then getting paired with really really bad players (MUCH lower ranking than yourself) and having to carry them. That is the really hard part, because they just don't understand when you tell them to stay back and play safe. . . build tanky and just let themselves be carried. Sometimes you have to let yourself be carried too.

Akasuisei1 votes

Good advice about building tanky and carrying. I feel like Top is the position to choose for that: Build tanky, shut down their top and then hope my team can survive till mid game when I can go down and tank.

GrandpaTheGreat1 votes

To put it shortly, the pros play a very different game than the game we play at lower elos. Many factors that impact pro play aren't prevalent in lower elo, and vice versa. It's like finding a social pattern that applied perfectly to people at a party, and trying to find how that pattern applies to a group of scientists sharing research notes. You might find similarities, but they don't translate perfectly.

We obviously know that there is a skill gap, but also consider that this skill gap is amplified and dampened in certain areas. A low elo player might understand counterplay such as "Dodge Xerath 's Skillshots" pretty well, maybe even comparable to a competitive players understanding of dodging skillshots. There of course is a gap between an average player and pro in this aspect, but they both have a comparable understanding. Yet counterplay such as "Deal with Fiora's splitpush" or "End the game efficiently before MasterYi gets item 3930 " is something that low elo player's can hardly wrap there heads around, while pro players can enact that counterplay effortlessly.

Also consider that a lot of pro strategies (Especially builds) tend to be made and used specifically to counter a current situation. Maybe that lane style isn't working because it was used to zone from farming and it just doesn't work against that lane bully. Maybe that build worked against one team, but not another.

What this means for average people such as ourselves, is that we should base our play and strategies off of the situation we ARE in, rather than the situations in higher level play. Instead of copying the surface level strategies or styles, try instead to pick up bits of their philosophy and thought process. For example, instead of thinking "Oh this guy picked x and used y strategy, I'll do the same", try to think "Oh he picked x and used y strategy, and for this reason. Maybe I can apply this kind of reasoning to my mindset/thought process" Also sorry about the brick wall of text.

Duke Anax1 votes

One thing that translates exponentially is CS, because most low Elo level players also have very low CS. if you are good at that, you can get double the items and more. Then kills are easy and you can snowball.

Generally splitpush doesn't work well, because your team is gonna group mid and engage 4v5 and blame you for letting them die.usually blaming you for their death.

Akasuisei1 votes

Yeah, I agree with you there. CSing properly can definitely snowball into faster, better items. Those games where I CS perfectly in mid and then the other lanes are pushed all the way back to our base are hard to accept too...

Akasuisei1 votes

The brick wall of text is GREALTY appreciated and makes a lot of sense. I guess the challenge would be, as some other have mentioned in the other comments, is that even if I myself can grasp the concepts that pro players have and their philosophy, and then even execute it, there are still 4 others on the team who could be 12 year old kids or simply on a different level mentally. I'm wondering if there is a specific role that can carry more than others that might be able to offset the skill unbalance on my team's comp?

EndlessSorcerer1 votes

Typically, you want to pick whatever role you play best in. However, I would say that the most influential roles are probably top, mid, and jungle.

Mid lane typically provides waveclear for your team which is extremely useful for sieging and defending towers. In addition, they are in position to roam the map (top, bot, invading the enemy jungle) to assist their allies and providing pressure.

Top lane is generally an island where you will be alone against your opponent for a significant portion of the game. Any advantage you gain can be exploited to snowball yourself and starve out the enemy top laner. At this point, the enemy team will often require two or three champions to stop you from pressuring the map, leaving your team free to take objectives elsewhere (or at least try to catch back up).

Jungle can roam the map, assisting lanes during the early stages of the game and giving them a lead they can use to snowball. They usually set the pace for early-game and determine which lanes snowball and when objectives are taken. While junglers are a diverse bunch, I personally find CC-tank and fighter junglers to be among the most influential. They can become exceptionally durable (providing a front-line) and come with CC (providing disengage and initiation, setting up ganks), which is exceptionally useful.

Akasuisei1 votes

That's a great break down and interesting to hear because I tried to main ADC at the end of Season 5 to carry my team, but that wouldn't work out most of the time because of issues with the Sup. More often than not, they would start bad mouthing me as ADC because of something dumb and it was all down hill from there. This season, I'm focusing on Top and Mid for some of the reasons you mentioned. I have been seeing a lot of success as long as there aren't any trolls and the other lanes don't get snowballed.

EcchiOtakuTM1 votes

They're premade, it's fully different from solo-Q Except for certain tricks they do on specific champs they use.

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