I understand the design team wants to flex their creative muscles;

Thresh Outta Fux·1/27/2020, 9:30:24 PM·1 votes·828 views

But champions need to be pushed back into their roles.

Battle mages do not need to be bursty.

Assassins do not need mobility nor survivability.

Marksmen do not need damage reduction.

Bruisers do not need Conquerer to remain in the game.

Tanks do not need damage buffs.

This item 3152 should be disabled on champions with a built in dash.

This item 3142 should be disabled for champions with built in dashes or speed boosts.

This item 3812 item should not exist, despite it being my favorite.

This item 3075 should have an MR version.

This item 3146 should have been removed when Riot declared war on Spell Vamp. Either keep it in the game or get rid of it, no half in half out bullshit.

This item 3165 should have a <1000GP component that provides Grievous Wounds for laning against sustain enemies as an AP champion.

This item 3140 should not be more valuable than summoner 1. Summoner spells should be THE most useful effects in game.

This summoner 1 should be able to be cast on allies.

This item 3140 and item 3222 should consistently apply the same effect.

This item 3139 should have an AP version, and this item 3157 should have an AD version, and the Zhonya items or QSS items should go on CD together if one of them is used, no double Zhonyaing or double QSSing.

This item 3026 should favor neither AD or AP, and be an item slot sacrifice, not something core to your build.

And finally;

EVERY champion should be able to be itemized, or have summoner spells that counteract their abilities. summoner 3 should apply slow/damage reduction unless an equal exchange of summoner 1 occurs, that means no item 3140 no item 3222 no MasterYi no Olaf, you are SLOWED and your damage is REDUCED.


Tl;DR:

Push champions back into their roles. Make summoner spells stronger. Fix items. Nerf damage across the board. Stop buffing for skins sales. Maybe you'll finally pass your 2016 sales numbers if you make the game fun to play.

1 Comments

Kazekiba1/27/2020, 10:02:19 PM2 votes

Why would Yi slow immunity not interact with Exhausts slow? Its. Slow. I M M U N E. Even artificial slows like Fiddle Q will not reduce Yi MS so he runs away at mach 4.

Want to complain about that but not even bother to mention that Fiora can Parry Bards ultimate?