How to fix the Cho'Gath stoneplate abuse without gutting either.
Instead of doubling your health, make it halve the damage you take.
Your durability would be nearly identical. This would result in the following changes.
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Champions with HP scalings unaffected by the damage drop (Cho, Taric, Maokai) and items/effects with HP ratios unaffected by the damage drop (Locket, FOTM, SBP, CoC) can no longer abuse the item for unintended levels of scaling.
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Lifesteal off of a stoneplate champion is reduced, since lifesteal is based on the damage you deal and not just your AD.
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Stoneplate users are now weak against flat true damage (so buying one against Darius, Amumu, or Cho is questionable).
with 250 bonus health when active, and gains an aura slows doing 6% of the current hp of all enemy units seems balanced enough for 5 seconds.
Trample debuff
comes to mind (hell, even without CoC, Thick Skin is insane with Stoneplate).
Imagine that on
with