Sure, I have a few questions to ask.
First: I noticed that the patch notes did not say that Gnar would be released during this patch, does that mean he won't be released until the next patch? Or did you just not want to announce it fully yet? Or what?
Second: With the Sona rework, you took some time to do a texture update as well, but Pentakill Sona STILL uses the base sounds, which is INCREDIBLY unfitting, and practically ruins the feel of the skin as a whole. You already have the files of the Pentakill album songs, I would think you could fairly easily pull sounds from those to use for updated sounds on her, she has three passive Auras which play music during them, the Pentakill album has three full-length instrumentals, see where that's going? Currently it just feels like her Pentakill skin is not worth 975 RP because many other 975 RP skins have different particles and sounds, but Pentakill Sona, one of the skins who seems like she would most likely want said particles and sounds, has none at all. Is this something you simply didn't have time for before the update came out? Do you plan to fix this in the future? Or do you simply believe that a heavy metal skin should go around playing happy harp sounds?
Third: I noticed you mentioned in Olaf's changes how he was hurt by removal of tank/CDR items, do you think you'll ever make a few more items focused towards tanky top laners who want more CDR? What are the concerns of adding such items to the game?
Fourth: How's Essence Reaver doing? I know this item has been a hot topic of discussion for a lot of people since its release, and various changes, in its current form it just feels like a boring late-game alternative to Blood Thirster, personally I'd like to see its AD lowered back to 60 ish, and see it built from Vamp Scepter, Pickaxe, and Forbidden Idol, allowing people to piece it together from these both makes sense towards the build path(Since currently, where the heck does the mana+CDR come from between BF sword and Vamp scepter?), as well as letting players decide what they value more early on, extra damage, sustain, or mana sustain/CDR, which gives players more choice in their early game item purchases, as well as letting them piece the Essence Reaver together a bit easier then having to wait for a huge chunk of gold for the BF sword. I also feel like the Essence Reaver might benefit from some actual passive MP5 regen to help out with the mana reaving, or at least make the mana reaving passive also work with single target abilites. How do you think that would work out with many of the more underplayed mana-hungry marksmen, or AD caster like champs?
Finally: Will Gnar get a Mecha skin? Where he literally becomes a transformer and turns from small, quick robot into huge awesome mech of doom? Please say yes :D