Can we just make Duskblade's Nightstalker Melee Only

Rewt··4 votes·375 views

This takes Duskblade off of the ADCs who are using it. And Quinn.

Im getting really sick of Quinn Flying at me at 800 MS and one shotting me with basically 0 counterplay because wards do jack shit against something that can cross the entire vision range of the ward in just over a second. It just lets you know. "You are about to die because there is no way in hell you are getting away from that"

5 Comments

Eedat1 votes

Isnt the slow currently removed for ranged champions on the PBE?

Avienal1 votes

{quoted}

Isnt the slow currently removed for ranged champions on the PBE?

Doesn't matter when said range champions have EZ engages like Quinn, plus we still have range champions like Draven who has a rather EZ move speed burst gap closer on W and long as he gets that E on you, he's got a guaranteed few autos.

What really should of happen is range champions only get half the damage bonus at the very maximum with anything at least being significantly lower and no slow if they want to 'insist' on lethality items should be allowed on range based champions, especially ones like Jayce who plain freakin get EZ engage and long range EZ poke combos.

[zombie-brand-facepalm]

Frightning1 votes

Wait to see a Vayne ult with that item. ;p

Ryrynounet1 votes

i saw it ! i took more than 50% hp only by draktarr :c

Asayake 5150glow1 votes

{quoted}

This takes Duskblade off of the ADCs who are using it. And Quinn.

Im getting really sick of Quinn Flying at me at 800 MS and one shotting me with basically 0 counterplay because wards do jack shit against something that can cross the entire vision range of the ward in just over a second. It just lets you know. "You are about to die because there is no way in hell you are getting away from that"

Wow I didn't realize there was no way to pop Quinn out of her R -

oh wait.

Any fucking damage or CC (even soft CC, although that is technically a bug) will do.

Quinn has counterplay. Less with Duskblade's slow (can't really dodge Q), but it's still very easy to stop her from getting in range in the first place. That's more than can be said about Zed and Fizz (by the time they get into range for you to CC them, they'll be untargetable by Fizz E or Zed W+R.). Especially since you don't even need CC, just damage.

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