@Meddler What kind of state would you say Tahm Kench is in, now that the dust has settled?
Now that Tahm's banrate has finally started to drop, it's probably more possible to get an idea of how the nerfs have affected him. It seems like his performance is still all right in the hands of experienced players (going up to 52% on average in plat + with people that have more than 125 games, according to champion.gg) but his performance in the hands of less experienced players is...Pretty abysmal (people with 15-50 games have an average winrate of 44%; and that's for PLAT AND ABOVE players, who already have a pretty high level of mechanical skill). It seems like Ryze's learning curve is more forgiving than TK's, at the moment (again, just going off of champion.gg).
Are there any plans to re-evaluate some of the recent nerfs to tahm, or make adjustments aimed at lowering the skill floor to generally smooth out the gap between high and low level play? I realize that Tahm is regarded by some as "toxic/unfun", but as a support main that enjoys the champion, it's rough to see him in the state he is now.
It may just be that he stays as a "high skill" support champion--but at the moment, Bard, (a mechanically intensive support) actually has a 48% winrate (with an almost 10% playrate, which is interesting), while Tahm is sitting at 45%.