There's no diversity in the game anymore

S Tier Waifu·1/16/2020, 10:39:49 PM·7 votes·1,854 views

Scaling champions suck outside of silver/low gold because the games are ending before 25 minutes,

Jungle Exp forces a meta of constantly ganking junglers that barely farm which accelerates the game insanely to where you know who's won generally by 15 minutes (yes I know silver and gold players constantly throw and the games are variable because of this)

You can't really build much other than the meta items or you fall even more behind in this fast paced meta

Elder is too strong, should a team that got all 4 dragons and has been winning decently hard have a chance to lose the entire game off Elder ? I don't really think so, it sounds good on paper but the situations where it's actually happened are pretty tragic...why even have the other dragons?

I will admit old dragon wasn't really useful for much, but it seems like everything now is just in the game to encourage everyone to skirmish as much as possible

it's not a slow methodical game of skill anymore, it favors lesser skilled playstyles which is why you have China and EU and hell even NA in the finals of MSI and worlds now.

Games don't need to last 45 minutes, but my average game is now 23 minutes and it's pretty fair to say who's won by 10-15 minutes now, and even sooner if you get the autofilled jungle begging to swap roles, like this just doesn't really feel fun anymore.

25 Comments

WoonStruck1/16/2020, 10:45:44 PM3 votes

PC cafes.

That's all Riot cares about now.

DGAGAAsharpAGD1/16/2020, 11:15:55 PM2 votes

Scaling champions suck outside of silver/low gold because the games are ending before 25 minutes

Idk Kass, Cass, Ryze, Camille, Jax and few more are pretty good scalers.

Jungle Exp forces a meta of constantly ganking junglers that barely farm which accelerates the game insanely to where you know who's won generally by 15 minutes

So?

You can't really build much other than the meta items or you fall even more behind in this fast paced meta

When you could? Also don't act like niche items aren't a thing(like wits end, adaptive helm)

Elder is too strong, should a team that got all 4 dragons and has been winning decently hard have a chance to lose the entire game off Elder ? I don't really think so, it sounds good on paper but the situations where it's actually happened are pretty tragic...why even have the other dragons?

Comebacks are bad why exectly? If you can't close the game before 30 mins with 4 drakes, it's on you(according to your own words, this should be only silver/gold problem).

it's not a slow methodical game of skill anymore, it favors lesser skilled playstyles

Same skills still matter. Don't you dare to talk about China as lesser region you ape.

my average game is now 23 minutes and it's pretty fair to say who's won by 10-15 minutes now

Can't see problem with that. Here are actual stats. 26 mins in dia and from my experiences, games are wild, "pretty fair to say who's won by 10-15 minutes" is just bullshit giving up excuse.

boricCentaur11/16/2020, 11:57:07 PM2 votes

Fun fact most games are around 30 mins. So who cares what your average is since my is actually 30 funny enough and Statistically YOUR WRONG. In masters the highest elo it's 27 mins which is around 30 and other elo's are even closer to 30.

I love that you have no clue wtf you're talking about too and it shows.

Games are too fast, while also saying elder is broken. LIKE IF GAMES WERE TOO FAST THEN YOU'RE NOT SEEING FUCKING ELDER so how the fuck do you know? You only see elder in long games. Elder IS ONLY STRONG IF SCALING WAS THE META. Elder being good would support slow methodical games since it gives a another comeback opportunity and it actually isn't better then baron it's amount equal or a bit weaker meaning there are two objectives to think and play around.

Scaling champions don't suck idk why you think that. Fiora, Kai'Sa, fucking kass are all played a good amount and they're amazing scaling champions that you 100% should never pick for early game.

Like if games were about playing fast draven would be played a lot more.

Pretty ironic you talk about wanting slow and methodical play but you clearly put 0 thought into your post.