[{quoted}](name=S Tier Waifu,realm=NA,application-id=3ErqAdtq,discussion-id=w9GNuqFp,comment-id=,timestamp=2020-01-02T18:14:30.278+0000)
Like...THE deciding factor in most games now.
When Jungle is strong you have jungle mains and people wanting to get into it trying it, and rarely autofills that do not want to play it or are not proficient at a level of being detrimental to the team
When you nerf it to where Jungle is hitting 6 at the same time as, or after the Bot Lane, it's not considered fun, so you lose a lot of mains to playing top or mid instead, and you have the people trying it for fun who are naturally okay at it avoiding it like the plague
In-turn you end up in most games with the coinflip of all coinflip issues that have plagued 2019(all jungle related go figure) where you have a jungle main versus an autofilled ADC main playing jungle(seems to be the most commonly autofilled roll to end up as jungler with a lot of duos playing duo bot lane) and the skill disparity is so high that the team with the autofilled Jungler has often lost by roughly 8 minutes in with top and mid being camped to shit by an Olaf or Lee Sin, and then bot lane being crushed if eventually by the now winning mid top and jungle if they aren't losing already.
It seems like the game is much healthier when people want to play each role for one reason or another, when Support was so bad no one would play it willingly the game was awful. Now that Jungle is that way, the game has never felt worse, in conjunction with damage being way too high and CC remaining unchanged / growing with every new champion created.
It's nothing to do with autofills, stop looking for scapegoats.
Jungle is right now the only role without any way to catch up the moment it's put behind, and often being put behind comes down to two factors: you can't duel the enemy jungler because their champ is a stronger duelist than you and can invade you, or your lanes don't give you priority for scuttles and objectives or feed the enemy jungle kills by overextending without vision while you're in the other side of the map.
Imagine playing Annie vs. Xerath, except there are no turrets. That's how jungle is, because the enemy jungler that's put ahead can come invade you 24/7 and take your only form of XP, and so can enemy laners who you can no longer duel because even the enemy bot lane is the same or one level above you while the other lanes are 2-3 levels over you after your first clear.
You are a second worse support now that lives and dies by being able to get a successful gank at lv2-3 because by lv3 is the last time you'll be around the same level as enemy laners. By the time you get lv5 top lane will be lv7. Mid lane will be close to that as well.
And unlike support, you not only are giving your item slot for a jungle item like they are for their support item, you are giving up a summoner spell as well. You are objectively weaker than anyone but a support, and even some supports like Brand or Fiddlesticks can 1v1 you as something like an Evelynn jungle.
As a jungler you no longer have agency and the capacity to get ahead and duel out enemy lanes to re-establish priority in any lane or river. If your laners aren't winning lane on their own, you are not going to be able to do anything either.
I started a game where I got my Tristana 3 early kills as Evelynn against the enemy Ezreal and Malphite. Didn't matter, she took my kills and did nothing with them, as by midgame the malphite and ezreal played the sieging game, ezreal got his manamune and started poking people for half their health over walls, and malphite ulted whatever got on the fed enemy Syndra and won pretty much every teamfight that way.
Point is, you can even get your lanes kills, and end up with nothing because in the end the quality of the laning players is the only thing that matters.
Another game I played Shaco/MF, with me as shaco autofilled support. The enemy Lee Sin was 4/1 by minute 5, didn't matter because as shaco I got my MF 2 kills for her and 2 kills for me on the enemy Nami. Lee Sin comes in for a gank, I simply ignite him and QE him without him even landing on one of my boxes and the MF runs him down in melee range before he can burst her down with a landed Q combo.
That's how jungle currently is, where you can get fed and at best while fed be even in levels with enemy laners but still weaker than a fed laner. Lanes matter more than jungle, and the only reason jungle exists is to smite dragons if allowed the priority over objectives by his lanes.
You HAVE to play some busted early snowball champ like Rengar, Olaf, Rek'sai, or Lee Sin to play the game now, and even then it's no guarantee and regardless you fall off hard by lv10 compared to enemy lanes. The job of the jungler now more than ever is to make sure winning lanes snowball even harder before 10 so you can comfortably take dragons and baron.
Watch a rcent game with TF Blade where tyhe enemy Ekko jungle has 9/1 and is lv14 while TF's Vayne top is lv15 with 7/5 KDA and is able to kill a fed ekko jg thanks to the xp jungle changes. If an Ekko jg before the jungle nerfs were 9/1, he would easily be lv16 by that point, not 14.