New Zhonya's Hourglass Build-Path + a new Item.
Zhonya's Hourglass is a key tool for lots of mages, protecting thereselves from incoming damage, to only dish out damage once its over. I have no problem with this, I think it's completely fair and balanced. What I DO have a problem with however, is how Mages get an hourglass, but ADC's don't. They just get deleted by a Rengar or a Zed. Thats why I have come up with a new buildpath for Zhonya's Hourglass and a new item for ADC's. Plus there is a little story with it.
The first new item is "Heart of the Hourglass" This is the key item to build one of the 2 hourglass items. Heart of the Hourglass 1400 Gold. +20 Armor UNIQUE ACTIVE: STASIS Puts your champion in a stasis for 1.5 seconds, making you invulnerable to everything, but unable to cast abilites, spells, items etc.. This is the key item to build one of the 2 hourglass items.
The first Hourglass item, ya know it, ya love it, Zhonya's Hourglass. Zhonya's Hourglass: 3600 Gold Heart of the Hourglass-1400 Gold Needlessly Large Rod-1250 Gold Amplifying Tome- 435 Gold + 515 extra gold. +110 AP +30 Armor UNIQUE PASSIVE- STASIS OF THE MAGE Puts your champion in a stats for 2.5 seconds, making you invulnerable to everything, but makes you unable to cast spells items abilites ect. When you come out of stastis, your champion gets 15% CDR, 40 Bonus AP and 25 Movement Speed for 6 Seconds.
The Next Hourglass item is Markof's(IDC about the name, but this sounded neat) Hourglass Markof's Hourglass 3750 Gold Heart Of the Hourglass-1400 Gold B.F. Sword-1300 Gold Long Sword-350 Gold + 750 Gold +70 Attack Damage +25 Armor UNIQUE PASSIVE- STASIS OF THE MARKSMAN Puts your champion in a stasis for 2.5, making you invulnerable to everything, but makes you unable to cast spells, items, abilities ect.. Once the Stasis is over, your champion gets 25 Attack Speed 20% Lifesteal and 30% Crit for 6 Seconds.
So for some lore. Zhonya and Markof are brothers. Zhonya is a mage, and Markof is a Marksman. Because of their differences, they became enemies. They both seek out the Heart of the Legendary Hourglass, to make them more powerful than the other.
How does this fix some problems? Well, first off, in a growing assassin meta, ADC's are becoming a little more risky to play. Lots of assassins like Rengar and Zed, who work well with the new items, can delete an ADC before they say Doublelift. With the new hourglass item, they can negate such disasters, and give them a figting chance when the stasis ends.
Same thing with Mages. In an growing assassin meta, immobile mages, and mages who cant do anything against mobile champions, the Hourglass cant really negate too much. It also gives them a fighting chance if they are caught out farming, or stuck in a 1v3 situation.
What do you think?
have some utility, but im not sure this is the way to go.
I mean, if
can have its active before the full item is completed
can kill you before you see they are there), but
will