Volibear comments on 7.6
I feel the change to his ult is a step in the right direction, but he needs a little bit more. Quote from the patch, "Most of Volibear abilities are not satisfying to use" I completely agree. I played plenty of volibear last season when he was a sleeper op, but now compared to the meta junglers and even most of the off meta junglers it just seems his kit is lacking. His mobility and damage are outclassed by
, he is kiteable as fuck and since the damage is so high in the game right now, mid-late game he cant survive long enough to get a decent bite off. The only real thing he has going for him is early damage and being slightly more tanky than most of the meta junglers. Hell even
can out put more damage now thanks to his new passive. So how do we fix this? Just to be clear before i go further, i do not want to turn volibear into a tanky master yi, I want volibear to be able to compete in this meta without making him op.
His Q: To make volibear Q more "satisfying" to use, I would suggest either applying a slow after the flip or a .5-1 sec stun to show your dominance as the big bad fluffy bear>:D
His W: I think his W is fine but early on trying to clear krugs and raptors with the state its in now is just grueling, increasing the bonus damage or aa speed early just a little bit, but keeping it the same later on.
His E: Being able to fear champs would be a nice change. Im not asking for it to be like
roar where he gets resistances as well as the fear. Just adding the fear would make volibear roar a lot better to use overall.
His ult: Can we just take off the stupid ap scaling and replace it with bonus AD scaling? No one is going to build ap on volibear unless to troll or if your darkmane so the scaling is useless. If we do replace it with bonus AD scaling (not total AD but bonus) at 30% (the current total ap scaling) it would at best add 25-40 damage to his ult if you build one damage and keep the stranded voli runes and masteries item like (
for example)
That's all thank you for reading